StrainX said:
TVA22, you're actually dreadfully incorrect about anyone can be a Buddhist and a Christian at the same time.
Well, I think I'm guilty of originally floating that concept, TVA22 got blamed for it, it looks like you two agree on a lot of things. I was thinking about pluralism and detachment. Say detachment is a 'capacity' kind of like the sense of smell. Bears, dogs, and cats have a much greater sense of smell than humans, in which it also varies. Also, the 'capacity' for detachment. Now, don't read in too much about 'animals' or 'metaphors' into this. Maybe one is born with detachment, maybe one cultivates it, maybe God or the leader gives it to one, or none of the above. One question religions address is 'What do I do?' In the world, the answer is often the same, even coming from lines of different religious reasoning. Now detached from say subjective experience, 'all' of the information can be regarded, the different lines of reasoning perceived, and depending on how apt or inept one is, put into practice. That is, controlling oneself from a detached view of the world allows for more moral, or worldy, or both, behavior. Right? And behavior is what really matters, right? Or not? From a human perspective, if you got Jesus, Buddha, Mohammed, and a dozen other religious and worldly heroes together in one room, ostensibly all human beings in this example, no Jehovah, for instance, they might not seem all that different. They would all do the right thing, right? Only, maybe Confucious would get elected president, do a wonderful job, and Jesus would heal the sick, etc., they'd be different, but no one would kill anyone, for example. Or would they. Maybe somebody ought to kill Jesus, it is a focal point of Christianity that shouldn't be left out. Or a horrible mistake. Or if it had turned out differently, it wouldn't have mattered anyway. Except for the killers and other non-believers, of course. Depending on one's perspective. The point is, whether one is highly detached or not, ultimately it is still a subjective experience. It is one's mind, one's experience. The 'Objective Truth', well, do we know it? Then, what people believe, is it right? How does one know? Subjectively, the inept and/or undetached can be saved by faith alone without even 'doing' the right thing in the world, being carnal and selfish and not helping the community particularly much, behaving wrongly, from lack of natural aptitude, from the point of view of some beliefs. If one suffers, one deserves it, according to some but not all beliefs. But the apt, well, in the world, they are socially promoted, and get more 'good' 'things', right?, but at what point should one reject further promotion or 'benefits' on the grounds that it isn't right? For the state, because God says, for the sake of intangibles, categorize the world's religion's different ways of interpeting that, and run all the permutations. Some say, it is easier for a camel to pass through the eye of a needle than for a rich man to achieve heaven. Could the emporer possibly not be rich, or rich and good, he's the lucky camel that makes it, or what? More power, more influence, more capacity to wreak good or evil in the world. Is it gratifying to be good? Is it good to be apt? Is it noble to suffer? What does one do, what does one believe? History is long, there's a lot of differing and different expamles from the past. And present. Can any of the rules ever be changed? By you? Or me, or that guy? For everybody, or noone?
Objectively, did I inadvertently start a pissing contest? Did I participate in one? Did I win or lose?
In game terms, I think pluralism would be the way to go. If I were the game designer, I would devise a way to equalize the different "'religions'" depth, in like, mathematical game terms. Somehow their differences should not compromise this depth, but probably will a little. So in game terms, the religions end up being 'equal', more or less, but don't make any claim to actually truthfully represent the religions' names they carry. That could start an argument. They'll all be kind of equally truncated. It's just supposed to be a game after all

Because let's face it, there aren't necessarily moral consequences for the mis-treatment of, for example, AI entities. This (civ) game gives a kind of top-down detachment that doesn't hit one real hard with how the 'individuals' represented are 'affected' by all this, they don't feel anything, they aren't real. Only one is. And the designers, etc. So, conquering the 'world', or 'winning', or whatever, is a passtime. A 'game', in 'game terms', do you see what I mean?