Dancing Hoskuld
Deity
I am looking at adding some or all of Modifieda4's mods for terrain improvements. I need input on what changes we need for C2C. In particular the techs needed.
I am looking at adding some or all of Modifieda4's mods for terrain improvements. I need input on what changes we need for C2C. In particular the techs needed.
I was actually thinking about having Solar Power having its own technology. The last improvement would be perfect for that tech.
My view would that the tech would then also need a Manufacturing Plant built somewhere in your civ before it can be researched. That way you have the tech and the capacity to build the panels.![]()
@Dancing Hoskuld
I know we have taken some from the resource mod before but perhaps the following could be added.
Resource Mod
http://forums.civfanatics.com/showthread.php?t=434154
- Turkey: To be used instead of the poultry resource we have. Basiclly it would still be called poultry just with the new bird looking graphics.
- Alligator: A marsh resource also subdued crocs could turn into this on land.
- Pistachio and/or Almonds: So we can have some sort of nut to link my nut related city vicinity buildings to.
- Mango, Papaya and/or Pomegranate: Be nice to have some variety in fruit besides apple, lemons and bananas.
- Barley: Another grain variety to mix things up.
- Donkey: This could provide the resource for mules.
- Bear: It would be kind of cool to have bears spawn this and other related buildings. Also could link the bear riders to this too.
- Wolf: Not sure about this since it would limit dogs a lot.
- Lion and/or Tiger: Could help link spanning animals to either Africa or Asia. Also could provide a bonus along with the bear to zoos, arenas and so on.
I know they take up more room on the map, but so far the newest additions seem to still work even on a normal sized map.
It would be nice to have yields from plots not within any city radius, that way we could have a Yellowstone or Uluru!
I saw some new terrains being talked about in the resource mod, scrub and burnt forest.
http://forums.civfanatics.com/showthread.php?t=434154&page=8
they say it comes from a very well built Chinese mod called
anyfunmod
http://forums.civfanatics.com/showthread.php?t=452347
supposedly there are a bunch of good ideas here.
These are from FfH2 (at least some of its modmods have them).- New Forest
- Ancient Forest
These are from FfH2 (at least some of its modmods have them).
Yeah, sure, just wanted it mentionedIts hard to keep track. Wherever its from its not in C2C, which is what matters.
@Dancing Hoskuld
I know we have taken some from the resource mod before but perhaps the following could be added.
Resource Mod
http://forums.civfanatics.com/showthread.php?t=434154
- Pistachio : So we can have some sort of nut to link my nut related city vicinity buildings to.
- Pomegranate: Be nice to have some variety in fruit besides apple, lemons and bananas.
- Barley: Another grain variety to mix things up.
- Donkey: This could provide the resource for mules.
You might also look at the Dictionary of Geological Terms or looking up Geomorphology for more terrain feature ideas. Being an ex-geology major I know there are a number of good source such as any book on Mineralogy or minerals for resource ideas.
Also I still think we need to try to find a geyser or hot spring terrain feature. They would be awesome to have as tourist attractions.
Oh i like those terrain features. Would be nice to have the burnt forest after the forest event rather it just clearing the forest. As for the "scrub" we could re-name it "chaparral" so not to confuse it with the "Scrub" terrain.
EDIT: I downloaded the Any Fun mod and there are a few things we may want ...
- Burnt Forest
- New Forest
- Ancient Forest
Notes: These could allow us to do forest cycles.
- Tsunami
- Earthquake
- Blizzard
- Tornado
Note: These could help with the events.
- Scrub
Notes: Like posted before I think this is a good new terrain feature for deserts and scrub terrains.
I heavily vote to focus on weather and disaster events in the next version of c2c, like others have mentioned are a major feature in SimCity. There is a new SimCity coming out soon, so you might want to check previews for ideas that could be kept in mind. I thinks events tied to terrain changes should get a lot of love and attention![]()