Hydromancerx
C2C Modder
I have just updated the first post with a new version of terrain features and resources. I think resources Mammoth, Clay and Lobster; and terrain features Bones and tar Pit are working fine, so if there are no objections in the ext few days I will look to moving them into the SVN. I will need to do something about C2C Perfect World map script to get the features on the map.
I have an idea where the resource display problem may be occurring but i want to get a number of things off my plate before looking into it.
Can you please make sure the following resources get in? Note I limited myself to 5 and made sure they were not already represented. Hopefully 5 map resources will not kill the other resources.
Cactus
Graphic: Cactus (Dune Wars)
Bonus: +1 Food
Revealed: Gathering
Enabled: Gathering
Improvement: Gathering Camp -> Picking Camp -> Plantation
Terrain: Desert
Papyrus
Graphic: Papyrus (Strategyonly's File)
Bonus: +1 Commerce
Revealed: Gathering
Enabled: Weaving
Improvement: Gathering Camp -> Picking Camp -> Plantation
Terrain: Flood Plains or Marsh
Coconuts
Graphic: Palm Trees (Dune Wars)
Bonus: +1 Food
Revealed: Gathering
Enabled: Gathering
Improvement: Gathering Camp -> Picking Camp -> Plantation
Terrain: Jungle
Flowers
Graphic: Red Flowers (Dune Wars)
Bonus: +1 Commerce
Revealed: Gathering
Enabled: Florestry
Improvement: Plantation?
Terrain: Any (Except Ice, Coast and Ocean)
Flax
Graphic: Flax (Strategyonly's File)
Bonus: +1 Commerce
Revealed: Gathering
Enabled: Weaving
Improvement: Gathering Camp -> Picking Camp -> Plantation
Terrain: Grassland
Thanks in advance.