Sleeeper
Warlord
Spiritual/Agressive, yes for river port/authority and canals, no for pyramids.
Fixed that problem in PerfectMongoose (that does not change already created maps of course).C2C_PerfectMongoose_v310.py, cold huge map. There are 4 wine sources together both in forest/lush.
Only those bonuses which are set to appear in forests will be placed in forests now.So no more bonuses in forest at all?
Sleeper, could you post the save in Common Errors thread?
Sleeper, could you post the save in Common Errors thread?
Yes pls post all errors/bugs etc in that thread provided thx.
It seems that the Eden Project is not adapted to the new terrains: Rocky, Barren, Dunes, Desert, Salt Flats and Permafrost are not affected. As you also cannot terraform all of these they are mostly unusable, even in the Galactic Age.
Looks to me like the core of that stuff is a build in CIV4BuildInfos: BUILD_TERRAFORM_GRASS and similar.This was brought up when we first worked on it. I have no idea where that stuff is controlled. Any help from other team members would be nice. The terraforming order should be ...
Ice -> Permafrost -> Tundra -> Barren -> Plains -> Grassland -> Lush
Salt Flats -> Dunes -> Desert -> Scrub -> Rocky -> Barren -> Plains -> Grassland -> Lush
Marsh -> Muddy -> Lush
Looks to me like the core of that stuff is a build in CIV4BuildInfos: BUILD_TERRAFORM_GRASS and similar.
Yes, it is referenced in there. The actual effect is not the improvement though but the build itself (it has a terrain change tag).The build infos is only part of the picture. There needs to be an improvement also. I will look at it later today.
Yes, it is referenced in there. The actual effect is not the improvement though but the build itself (it has a terrain change tag).
This was brought up when we first worked on it. I have no idea where that stuff is controlled. Any help from other team members would be nice. The terraforming order should be ...
Ice -> Permafrost -> Tundra -> Barren -> Plains -> Grassland -> Lush
Salt Flats -> Dunes -> Desert -> Scrub -> Rocky -> Barren -> Plains -> Grassland -> Lush
Marsh -> Muddy -> Lush
Should we also allow terraforming of reef and coral to coastal?