New terrain features

@DH,
Just came across several hills that have caves so they are there. Just flatland caves seem more predominate. Probably map variances.

JosEPh
 
Have you thought about something like Martian - Lower Terrain? If you start terraforming the mars than you have to know where the water will form oceans and lakes.

I don't think it works that way. However this is a good time to talk about Teraforming pathing.

I am thinking like this ....

Lunar

Lunar Basalt -> Lunar Desert -> Lunar Rocky -> Lunar Barren -> Barren -> Plains -> Grassland -> Lush

Lunar Plains -> Plains -> Grassland -> Lush

These would require Lunar Terraforming tech.

Martian

Martian Dunes -> Marian Desert -> Martian Rocky -> Martian Barren -> Barren -> Plains -> Grassland -> Lush

Martian Ice -> Martian Permafrost -> Martian Barren -> Barren -> Plains -> Grassland -> Lush

Martian Plains -> Plains -> Grassland -> Lush

These would require Planetary Terraforming tech.
 
It CAN work that way but there's the issue of 'Areas' in the dll to sort out to allow it. If new continents form and close off the 'area' it would be problematic the way things are currently according to what I've gathered from Koshling's posts.
 
Ah yeah, I remember someone said the AI struggles when a landmass breaks into two continents... But I think at some point you will need new oceans on the mars. maybe yxyou can "trick" the game if you create mars maps in a way, that when oceans occur, there still will be only one landmass. It's not a very smooth solution but at least it would be a solution ;)

@hydro: As for your terraforming, I don't think there should be a way to convert lunar terrain into normal earth-grassland and such. Due to it's low gravity, it is VERY unlikely that the moon would be able to hold an atmosphere. But without an atmosphere, there can't grow plants, unless you grow them inside a big greenhouse of curse. Is it possible now to have multiple improvements on a plot?
 
Are you going to by using any parts/ideas ported over from the Genetic Mod that PrimOver made? (not to say that anything is potentially useful) I know you used some from Dune Wars, Planetfall, and Mars Now! Now that PrimOver is involved, he might have some ideas. I know that you at least looked at his underwater cities.
Now that you are working on the future eras would it be a good idea to post a list of those features from the other future based mods to be considered? Then people could figure out the alternatives if better ones already exist.
 
@hydro: As for your terraforming, I don't think there should be a way to convert lunar terrain into normal earth-grassland and such. Due to it's low gravity, it is VERY unlikely that the moon would be able to hold an atmosphere. But without an atmosphere, there can't grow plants, unless you grow them inside a big greenhouse of curse. Is it possible now to have multiple improvements on a plot?

No no, you can at that stage. Lunar Terraforming comes VERY late in the tech tree. Like right before you can build Artificial Planets. By this time you should be able to make artificial gravity as well as chnage the terrain.

Are you going to by using any parts/ideas ported over from the Genetic Mod that PrimOver made? (not to say that anything is potentially useful) I know you used some from Dune Wars, Planetfall, and Mars Now! Now that PrimOver is involved, he might have some ideas.
Now that you are working on the future eras would it be a good idea to post a list of those from the other future based mods to be considered? Then people could figure out the alternatives if better ones already exist.

Of course! Of the Civ4 mod I am picking graphics and/or ideas are ...

- Dune Wars (already took some terrains and stuff. Some other stuff can still be used though)
- Final Frontier (mostly for Galaxy stuff)
- Future Mod (also for general futuristic stuff)
- Genetic Era (more general future stuff)
- Mars Now! (mostly for Mars stuff)
- MOO2 (mostly fro Galaxy Stuff)
- Planetfall (for general futuristic stuff.)
- Song of the Moon (mostly for Lunar stuff)
- Star Trek (Possibly for Ship graphics)
- Star Wars (Possibly for units if we get desperate)

Also taking Ideas from AtoM which never made it into a mod. I also have been taking idea from other space games like ...

- Alpha Centai (and expansion)
- Endless Space
- FTL
- Masters of Orion (Series)
- Outpost (Series)
- Spore

Plus more that I can't recall right now.
 
correct me if i'm wrong but what i know (and that is rudimentary at best) Gravity is one of the effects from Momentum (also with a liquid core?) so if you want to have Gravity you need to accelerate the moon's axis probably causing havoc on planet earth

like said my knowledge is quite rudimentary so i could be missing the plank by a mile :P
 
correct me if i'm wrong but what i know (and that is rudimentary at best) Gravity is one of the effects from Momentum (also with a liquid core?) so if you want to have Gravity you need to accelerate the moon's axis probably causing havoc on planet earth

like said my knowledge is quite rudimentary so i could be missing the plank by a mile :P

Well since its such future tech I would assume it would have some sort of artificial gravity generators burred under the surface of the moon. Thus giving artificial gravity like on a space ship but only on the surface and not actually making the moon have more mass.

Then again artificial gravity generators are more or less "magic" to me and I have no idea how they would work.
 
Well since its such future tech I would assume it would have some sort of artificial gravity generators burred under the surface of the moon. Thus giving artificial gravity like on a space ship but only on the surface and not actually making the moon have more mass.

Then again artificial gravity generators are more or less "magic" to me and I have no idea how they would work.

I intend to explain most of the future effects we dream up with quantum mechanics, as no one really knows what is allowed with that. Artificial gravity would then involve manipulation of gravitons (which have not been ever seen experimentally, but have been theorized by some quantum models).
 
Afaik Gravity is a direct effect of mass and solely mass. The spinning gives a centrifugal force that "negates" part of the earth's gravity on it's surface by making objects strive to leave the surface but being kept on it by the gravity well, meaning we aren't all flattened to the ground unable to move at all due to the gravity pressing us onto it.
The spinning also helps to give us changeable weather as it forces the air in the atmosphere to move. Hot and cold areas would have been more extreme, and humidity would not move much, if at all.

To terraform Luna we would need to introduce both a higher gravity as well as an atmosphere and in doing either (though with the low gravity on the moon an atmosphere would simply not stay) we would change the moons interaction with Earth, even if using small artificial gravity generators, and would most likely not be feasible to do at all if we wanted to keep life on Earth.

The only possible way I could see would be to have counter-gravity generators placed between Earth and the Moon (closer to the moon) so that the gravity that interacts with Earth from the Moon did not in any way change.
Develop those counter-gravity things and we can have flying cars and flying all-kinds-of-things on Earth too. Anti-Grav ftw. Do we have a technology for anti-gravity? If not it might be an idea to add one (some time after making artificial gravity as that is a lot easier) and not have Lunar Terraform in any way until after that technology.

Cheers
 
To terraform Luna we would need to introduce both a higher gravity as well as an atmosphere and in doing either (though with the low gravity on the moon an atmosphere would simply not stay) we would change the moons interaction with Earth, even if using small artificial gravity generators, and would most likely not be feasible to do at all if we wanted to keep life on Earth.

This is why i dislike the idea of manipulating our moon :P:lol: I've seen plenty of movies where lunar manipulation gone wrong either ending up with it Exploding or screwing up the earth
 
the first vid was Precisely the movie i was thinking about only forgot it's name rofl
 
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