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New unit: Falconer (19 July, 2014)

Discussion in 'Civ3 - Unit Graphics' started by ruby_sauce, Jul 18, 2014.

  1. ruby_sauce

    ruby_sauce Outside the box

    Joined:
    Jun 17, 2007
    Messages:
    700
    Location:
    Netherlands
    Unit is game tested

    Previews:


    Animations run faster ingame!
    (Run - default - fidget - fortify - attackA - attackB - victory - fortify - attackA - attackB - Death)


    A falconer unit, which I put under fantasy units just in case.

    I used an eagle instead of a falcon, because I couldn't find a falcon figure compatible with the program I animate with, and also because the difference shouldn't be too noticable on civ scale. I wasn't going to change the name because I think falconer sounds cool..

    This is my first unit where attackB follows directly on attackA, where the starting position isn't the same as the fortify position. Figured I might as well experiment with it.

    Edited some sounds and everything in there.

    so, enjoy!

    Download HERE!
     
    Last edited: Feb 8, 2019
  2. Gojira54

    Gojira54 The folly of Man

    Joined:
    Apr 22, 2002
    Messages:
    2,159
    Location:
    Monster Island black-sand beaches
    WOW! I've been asking for a Falconer for well over a decade! Thanks Ruby Sauce! The Falconer was actually an important unit in the original Destiny Reborn, but I tossed it out for the lack of a unit. Now I can bring it back!

    Thanks a million!
     
  3. Kyriakos

    Kyriakos Alien spiral maker

    Joined:
    Oct 15, 2003
    Messages:
    55,493
    Location:
    Thessalonike, The Byzantine Empire
    Turning and turning in the widening gyre, CivIII now has a falconer :)
     
  4. Plotinus

    Plotinus Philosopher Administrator

    Joined:
    Nov 14, 2003
    Messages:
    16,810
    Location:
    Somerset
    Very nice! I could see that getting a lot of medieval/fantasy use.
     
  5. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,698
    Location:
    Your territory
  6. Jerry'sGoldfish

    Jerry'sGoldfish Emperor

    Joined:
    Dec 21, 2008
    Messages:
    1,487
    Location:
    garlicpalace
    very good new unit, but i believe that a short modification of the hat can bring us two more units, especially for the steppe people, if you have time to spare for this action

    first a mongolian hat
    Spoiler :


    and a cuman hat
    Spoiler :


    thank for your unit, very very usefull and put to good work!!
     
  7. Blue Monkey

    Blue Monkey Archon Without Portfolio

    Joined:
    Jul 31, 2005
    Messages:
    11,073
    Location:
    Timeless Isle
    Your units are always surprising and delightful! :goodjob:
     

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