Unit is game tested Previews: Animations run faster ingame! (Run - default - fidget - fortify - attackA - attackB - victory - fortify - attackA - attackB - Death) A falconer unit, which I put under fantasy units just in case. I used an eagle instead of a falcon, because I couldn't find a falcon figure compatible with the program I animate with, and also because the difference shouldn't be too noticable on civ scale. I wasn't going to change the name because I think falconer sounds cool.. This is my first unit where attackB follows directly on attackA, where the starting position isn't the same as the fortify position. Figured I might as well experiment with it. Edited some sounds and everything in there. so, enjoy! Download HERE!