[BNW] New Unit: Fireship

sman1975

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The Fireship is a specialized naval melee unit that rams enemy ships, doing significant damage. The attack destroys the Fireship in the process.

It is available at the discovery of Machinery and becomes obsolete at Steam Power.

The Fireship has a custom promotion that keeps its damage high, but also allows it to do extra damage to other naval units (+33%) and cities (+20%) - before it explodes in a burst of fire and glory... The unit will eventually self-destruct if it not used.

The mod is fully playable, and includes new unit, unit flag, strategic view, and promotion icons.


Download link: https://forums.civfanatics.com/resources/fireship-unit.26677/

Special acknowledgement to Hangman - who did the initial experimentation with adding fire animation to units.



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Question for anyone downloading the mod - should the Fireship Promotion be more powerful? It adds +33% vs. other ships. It has a Combat Strength of 16, so it means it will only attack with 21 - a bit more than a regular Caravel (CS=20). It costs half what a Caravel does, but since it explodes on attack, I'm wondering if that bang isn't enough for the buck.

Let me know if you think it should be buffed. Maybe 50%? 66%?

Thanks!
 
New version uploaded. The attack animations look much more like a Fireship attacking (using the Nuclear Missile animations/sounds) and also buffed the Promotion - now +66% vs. ships and +33 vs. cities.

New version screenshots:

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@Nomad or What - wow! Coming from you, that is quite a compliment!

And, BTW - I learned all of this from you! :)

Maybe the basics, but perfecting the unit animation effects was all your hard work. Do you mind if I reference this thread in my tutorial?
 
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