When I'm finished with Cossacks, I'll try to make some palette editing to make new versions of Balou's units.
But the result will probably not be as good. Wait and see...
But the result will probably not be as good. Wait and see...
I'm sorry to hear that, but I do understand you; you must have sacrificed a lot of time creating those wonderful units of yours. There's many of us civvers who owe you a lot for enhancing our gaming pleasure with your unit graphics, and if I was a rich man I would bloody well transfer a substantial amount of to repay some of my debt to you. Instead you've only received some words of gratitude on your way, and then this greedy little bugger that is me will eagerly await the arrival of the last masterpiece; the forest spetsnazOriginally posted by Balou
Well, most likely not. I think the forest Spetsnaz will be the last thing I will do for civ3.
Well, there's certainly a need of such versions in order to differentiate between for example modern infantry, modern marines and modern airborne units (parachute infantry like the US 82nd and 101st Divisions). That's what I'm using this versatile unit for now in my private mods and it gets a bit confusing sometimes, like when I try amphibious landings with the airbornes just because I can't tell them apartOriginally posted by Steph
When I'm finished with Cossacks, I'll try to make some palette editing to make new versions of Balou's units.
Originally posted by Wolfhart
I'm sorry to hear that, but I do understand you; you must have sacrificed a lot of time creating those wonderful units of yours. There's many of us civvers who owe you a lot for enhancing our gaming pleasure with your unit graphics, and if I was a rich man I would bloody well transfer a substantial amount of to repay some of my debt to you. Instead you've only received some words of gratitude on your way, and then this greedy little bugger that is me will eagerly await the arrival of the last masterpiece; the forest spetsnaz.
And I never believed it was. I only meant to say that I, personally, sometimes wish that I could offer something more substantial than just grateful words to an excellent unit creatorIt is also very important to say that I don´t quite doing civ3 units because I don´t get money for it (and instead "only" nice feedback). This is not true.
Originally posted by Risbinroch
Well anyway - Steph: Will you try to make many different color versions: winter, brown (perhaps different browns) etc of all the units?
If so, would it be hard to replace the Parachutiste rifle with another? Hard or impossible....?
Does that mean if someone else were to volunteer to do all the palette stuff you might be more inclined to just work on making great looking models and doing the animations? Then you could pass it on to someone else who could set up the camera angles and work on getting the Civ3 palette issues worked out.Originally posted by Balou
Well, most likely not. I think the forest Spetsnaz will be the last thing I will do for civ3. The fact is that I already shifted over to another project, not related to civ3 (but it´s still for a computer game). I just want to practice more in the animation and modelling part without needing to deal with palettes, camera angles etc. This is really what annoyed me the most when doing the civ3 units (before Steph´s SBB it was the cut&paste).
Originally posted by Nder
Does that mean if someone else were to volunteer to do all the palette stuff you might be more inclined to just work on making great looking models and doing the animations? Then you could pass it on to someone else who could set up the camera angles and work on getting the Civ3 palette issues worked out.
And then they could put it all together using the SBB?