themoffster
Chieftain
- Joined
- Jan 2, 2002
- Messages
- 72
When I start a game (> standard) I now build a few warriors and then build settlers like crazy in order to try and make my territory cover more of the map. However, once I reach the borders I stop colonising as generally I have nowhere left to go, so I try to gain territory by attacking a neighbour. But by this time my military units are few and if I wait long enough to have a big military I am either attacked halfway through for not having a large enough military, or wait 1000 years for my force to become a big enough size.
I play warlord as I find Chieftain too easy - once you start the game, immediatley attack another civ, hold them to ransom for money workers, techs the whole lot for peace and then after you get all that destroy them anyway. This seems to work ever Chieftain game, but Warlord is much harder.
Help!
PS Is it just me or does the AI never agree to "money per turn" in your favour?
I play warlord as I find Chieftain too easy - once you start the game, immediatley attack another civ, hold them to ransom for money workers, techs the whole lot for peace and then after you get all that destroy them anyway. This seems to work ever Chieftain game, but Warlord is much harder.
Help!
PS Is it just me or does the AI never agree to "money per turn" in your favour?