Originally posted by spoc148
I have a question about WillJ's screenshot above that has been puzzeling me for some time now... when you build cities close to each other, their city tiles overlap and you can't place any citizens in the area to work it(or is this just happening to me?), so my question is why is it good to build cities so close when you can't work all of the tiles and if you can am i just doing it incorrectly?
But remember that when the population is small enough, it doesn't matter. For example, with four tiles of overlap, both cities will be able to work 18 citizens, so until they get to pop. 19, it won't be a problem.
Crowding cities is useful for score in the early game, because you have more citizens than normal (because there's more cities than normal), and the overlap doesn't matter yet (see above). Later in the game, if you want, you can abandon some unwanted cities.
Now on to my question:
Originally posted by Gainy bo
@WillJ - I dont see anything unusual about your screenshot, can you explain the problem? There is no river, and there is no lake nearby, so you will be able to build an aqueduct. I may not understand the question, elaborate please
But notice that the city will grow in five turns, as seen in the screenshot (notice the 5 after the city name in the city info rectangular thingie). And it's not out-of-date, as it sometimes is in the city screen, because it still says 5 turns when I exit out of the city.
Originally posted by anarres
WillJ,
To prove what you say you should post is a screenshot of a city screen. The city should be size 7, with no aqueduct in the buildings list, and the build list brought up with aquaduct listed.
I imgagine that the aqueduct will be gone from the build list after the city reaches size 7. The thing is, there's an aqueduct in the build list, yet it says that the city will grow to size 7 in five turns (even though an aqueduct hasn't been built and it's not adjacent to fresh water), so there's no point in building an aqueduct.
Oh, wait a second, could it be that it'll not say "growth in 9999 turns," like I thought it should do, until after five turns? If so, they shouldn't trick me like that!
