Many experienced players will tell that this is not true.
I was pretty sure that I pre-emptively addressed this point. Only the subset of all of the games that
Mutineer has played are relevant here. Even if you could find someone else that had played the exact same subset of all games, then that person might have failed to make the same observation, even if the presence of 2+ Food Resources was equally true for them.
I even allowed for the possibility that
Mutineer had actually played some games where his initial capitol location did not start with 2 Food Resources and that said games were statistically insignificant in the sample set of games that he played.
I also allowed for the possibility of bias, such as his potential use of Map Finder to give him maps with 2+ Food Resources being partly responsible for shaping his opinions. Many other biases could exist, such as that all-too-familiar human frailty known as "selective memory"--remembering the cases that support your theory and ignoring or "conveniently forgetting" the cases that do not.
What matters in the discussion of why
Mutineer did what he did is the set of
Mutineer's beliefs.
Also, I believe that I also addressed the point about what "other players" might believe with my examples of trading with AIs.
Finally, just because a lot of players (or in
Mutineer's unfortunate case, one player--at least, only one that we know of) believe something to be true, does not make it true. How many "experienced players" on the forums have advocated "busting every bit of fog" to prevent Barbarians from spawning? How many players have been misled by this advice? How many players have thus wasted turn after turn of gold on unnecessary upkeep from having too high of a military unit count and unnecessary upkeep from excess Unit Supply? How many players, had they not been thus misled, would have been able to come up with the more accurate 2 x 2 radius around units rule on their own?
Honestly, I have seen many capitals with 1 food only, if you have tried to pay attention to AI's capital as well.
Here you are demonstrating transference--you are transcribing the belief about a player's capitol to that of an AI's capitol.
Mutineer made no such claim about AI capitols.
In developing a theory (or in our discussions, we called such a theory a "rule"), what you are doing is a great way of attempting to generalize the rule and then prove or disprove the rule in the more generalized context. However, you cannot do the opposite and try and use an unproven general rule (AI capitol's locations) to try and disprove a specific case (the player's capitol location). Had
Mutineer's claim been about all capitols, then you'd have a case here, but since he made no such claim, your observations about the status of AI capitols is completely irrelevant to
Mutineer's case.
That said, thank you for sharing this information about AI capitol locations, as it helps to satisfy a related inquiry that many of us may have had at the back of our minds.
Have you heard of cow glitch?
This was a real example of cow glitch.
No, I had not heard of it. I briefly looked through the thread that you linked but I could not find reference the word "glitch" in the first three pages. I randomly read through some of the entries and after that, gave up looking.
Can you explain what is meant by the Cow glitch?
Also, if anyone knows of a way to search through a particular thread for a keyword without having to click though every page of the thread, I'd appreciate hearing about how to do so.