Memento
The World is mine
Very interesting, but with so many AIs every round needs a lot of time. i think i need a new laptop.
I see 6 luxes from the screenshot. [...] What do you guys think?
Pi¡§0 7 Freddo;14053101 said:I think I see eight luxuries.
You have my apologies for not catching this before release.
greatbeyond, I think, this information should not be given, now that some players have already started the game! Players who did not yet start the game, will now have an unfair advantage with respect to making a decision about which victory condition to shoot for. Everybody should make this decision on his own, only based on the information the game/map itself gives him. Having someone else "play-testing" the game for him and then giving advice on which strategy to choose, is against the GOTM rules.
How could knowing the time a particular victory took when someone else played the game affect any player's score or strategy?
Not really.Pi¨´ Freddo;14058710 said:Isn't that obvious?
It would help give hints of AI military if the game was played with the INTENTION OF WINNING. But as greatbeyond said he played "quickly without optimising" and if you do that a space victory can be managed without much effort to managing cities well which I'm sure could make a game that ended as late as 1500AD finish in 3 hours of actual time. You can just progress through building all spaceship parts slowly in one city and not put much effort to getting exact Shields et cetera. As for attempting conquest, the only other victory type possible, nothing much has been said about it as he didn't attempt conquest. All he says about conquest is that it will take a long time which is blatantly obvious from the map size and 13 Deity AI opponents to deal with.Pi¨´ Freddo;14058710 said:Among other things, it says something about how strong the opposition is, which helps plan the size of the military. It helps you decide which end date to plan for.