Stefanskantine
Angry Partisan
So far I've found epic speed hits the sweet spot for me in V. I'm hoping for the third training series game immortal/epic or emperor/epic.
Using puppets currently breaks the game. IMHO they should only be able to give a third of their science, like city states can. So I think they should for now be banned from the GOTM.
Suggestion : How about a weekly challenge?
I participated in all the monthly events, and I really like playing games where we can compare what everyone did. However I feel there is room for more events / training games as I have been waiting for a new HOF beta or training game for a while.
So my suggestion is to have a weekly map, preferably a quick one. To make it quick it should be either a small map (or tiny? might be too small) on standard speed, or standard size on quick speed. It could also be the ideal event to test things out (uncommon settings and ideas) because of the frequent map rotation.
Just because you don't know how to use them doesn't mean they're balanced. "Drain on the economy", indeed.I do not see how puppets break the game. I have used both puppets annexing and razing cities. Puppets will be a terrible drain on your economy if you keep them for too long. I find it very balanced
Note that with the latest patch, puppet states have become even more powerful, as they will now prioritize buildings that increase income.
The very reaction of mine. Messrs Shaeffer et al continue to amaze. And now you can sell buildings - so once you de-puppet a city, you sell the crappy barracks and get refund.Note that with the latest patch, puppet states have become even more powerful, as they will now prioritize buildings that increase income.
First, please, next time turn on quick combat! It can be very annoying to watch as my CS ally city on the other side of the map attacks the barb ships in every single turn. I really don't see any reason why quick combat shouldn't be on.
I'd also like to request quick combat saves - perhaps release 2 versions of the save, so people who like normal combat can still have it?
Most importnat is to have the Quick Combat option checked. C'mon, by now we've seen all the combat vids, let us play.
I agree. After playing with quick combat for a while, i disabled it now to see the animations.While it does speed up the game to have the quick combat on, there is one negative aspect to using this option: It is very hard to see what happens to your troops in between turns.