Next turn - 660 AD

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funxus

Orange Cycloptic Blob
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560 AD: Made recommended alterations. Tax to 60%, luxto 40%, sci to 0%.

580 AD: Chinese develop The Republic. Indians aqu. it from GL.
Greeks and Aztecs once again can't manage diplomacy: war.
The indians overthrow to The Republic.

FW, EF, VM, Dou, Nae, LC, Ipec, LP, Neu and RF celebrate.
VM builds harbor. (Starts improvement)
Dou builds aqueduct. (Starts University)
Ipec builds harbor (starts MP)
Neu builds MP. (starts harbor)

RF caravan delivered to Dou. 40g/b. Route: 2t/turn (the other routes are 3)
Igl silk ready. Now it has 2 happy guys:)
Caravan triremes are on their way. Bad news: Athens no longer demands Dye, so trireme is headed towards Paris.

Population: +0%

600 AD: Zulus develop Const. Indians aqu. it.
French develop SF, indians aqu. it.
Greeks develop Feu, and undertake STWA.
Igl celebrates.
Lux up to 50%.

Population: +41%

620 AD: Chinese switch to republic. They aquire mapmaking.
FW builds harbor. Continues to celebrate... (Starts improvement - temple or MP)
Nae builds MP. Harbor next.
Celeration cancelled in Ipec(prod maximized).
LP builds harbor (celebration with elvis) - MP started.

2,000,000 inhabitants:goodjob:

Population: +26%

640 AD: Someone attacks Aztec trireme (assume greeks).
Celebrations cancelled in VM.
EF builds harbor. (starts MP)
Nae celebrates.
LC cancels (could continue one more if more food, we should consider rehoming its settler)
LP celebrates.

Population: +20% this turn

T: 217g
Improvments needed:
Neu Aqueduct (8)
RF MP (7)
Igl harbor (5)
Cost to RB them: 338g

Decision: Neu gets its Aqueduct, rest will have to wait.

Unload caravan near Ulundi - they want to talk:
Trade republic with warrior code.
They warmly welcome friendship.
An exchange of maps...

Unload dip close to Chinese HM - talk:
They want Philosophy, we don't give in to their hideous demands.
They'll spare us from the wrath of their mighty army...
Ask to trade maps - agrees:goodjob:
Hut in sight - unload legion to stop the chinese from getting to it.

660 AD: Aztecs develop construction.
Igl cancel celebrations.
LC celebrate (no food though).
Neu builds aqueduct - 5 happies:) (A harbor next)
RF celebrations cancelled.
FW maximize production.

Population: +17%

Dip pops hut: A wandering nomad:goodjob: Look like we're going to get our first far away colony...
 




Things to consider:
Tax rates, what about science?
Which cities should get improvements?
What to do with settler?
Will BS celebrate?
Diplomacy?

Forgot to attach file before:
 
Great progress :goodjob:

It looks like we should continue celebrating for one or more probably 2-3 turns by increasing luxuries to 60%, rush buying temples in VM and FW and adjusting production. This way many of our size 6/7 cities will reach size 8.

Dou's caravan is headed for Paris but an interesting option is to deliver it to Teno next turn instead. This probably results in a lower delivery bonus but would give us much needed cash for which we could probably rush buy several improvements.

It may be a good idea to let Dou temporarily support LC's settler.

And now for something completely different: If we want some action we could consider sending 2-3 tiremes loaded with crusaders on a 'friendly' visit to the Aztecs.
 
Looks good :). The Military looks in order :). BTW, I have been gone for a while. Could someone give me a summary of what happened so I can be a part of 2 Demogames :).
 
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