I'm a tester for C2C so I have a different perspective and opinion of course. Work is constantly being done to improve MP games.
Is it overdeveloped? No, it's still being refined. Is there a hundreds of bldgs? Yes there is and some will get pruned back as refinement continues.
If you use the SVN then yes you've agreed to be a tester where bug fixes and new changes are a daily thing. But with Max Compatibility Savegame feature your game can continue. Is it like playing with new rules? Sometimes very much so, especially when a major feature implementation is being introduced.
But the official release version for regular D/L is generally very stable and if a major bug is found a Patch is posted in the Patch Thread as soon as the fix is made. v24 has had 2 patches.
Now here comes my opinion from testing C2C since it's inception; There is some bloat that Must be corrected. Ideas for bldg chains that go not quite finished before a new idea is acted upon or implemented. This is a detraction.
On the other hand AI augmentation and improvement is continually being pushed forward. The drawback to seeing this enhancement Is the constantly changing state of the content. But it is very playable and can be quite good.
One item of major importance is the Designer's desire to have the Main Gamespeed be Snail. Only because of my insistence and persistent protestation has Epic gamespeed even been addressed as the team wanted only Marathon or longer to be used. This is were I disagree with the teams goal.
C2C is 2 Mods trying to be one. The Prehistoric Era Mod and then a regular BtS Mod based off of RoM/AND. Unfortunately in it's current state getting to Modern Era takes some real effort. Because if you play too aggressive the game is generally over by late Classical or early Medieval Eras. If you try to be a peacekeeper you can make the Modern Era to then have your Major push at Conquest.
But, even now the TransHuman and Galactic Eras are under development to further lengthen an already very long game. I personally do not see how with the addition of these 2 Eras that many players will ever make it too them.
I guess the most stand out achievement for C2C is it's innovations: Max Compat Saves, In development right now and in a base usable form is the Multi-maps, Plus much of the AI code has been rewritten eliminating many of the original BtS/Civ IV bugs that the unofficial patches didn't correct. New terrain features and unlocking some of the old limits on bldg usages. There is really guite a long list. What detracts from these achievements is the drive/need by some of the team to constantly add more features, which complicates the AI testing and improvement side for game balancing.
So overall it's a mixed bag and you can really make want you want out of it by the Options available at Game start or while in the game thru the BUG Options interface.
JosEPh
