Nobels for Violence

Discussion in 'Civ5 - Succession Games' started by Grendeldef, Aug 25, 2021.

  1. beetle

    beetle Deity

    Mar 19, 2004
    Frederick, MD
    War is going well. No casualties.
    • T225
      • Nebuchadnezzar builds Cristo Redentor
      • sell Shaka OB for Iron
      • Sidon at 85% coup chance and vote next turn, so I risk that (success); gift Sidon our novice Pike for 10 more influence
      • WF looking good, but cities do not have anything lined up for overflow, so I set that up
    • T226
      • Spies win their elections; move Veteran Spy from Sidon to Jerusalem; reassign novice as Diplomat to Attila’s Court
    • T227
      • do not forgive Shaka for bullying Yerevan
      • Babylon liberate Manila
      • We easily win WF
      • Kremlin completes
      • unlock Scholasticism, for 300 more beakers per turn
      • unlock Cultural Diplomacy, for 16 more happy per turn
      • move veteran spy to Manilla
      • GS born, which I do not plant since we are entering Atomic Era soon
      • Oops, Vijayanagara getting some heat; sending in the Calvary, which I had pulled back to sit on Archeology sites
    • T228
      • Faith purchase Research lab in Turku
      • Manila falls again; move spy back to Jerusalem
      • Stockholm starts on Oxford
    • T229
      • Capture and puppet Kar-Tukulti-Ninurta
      • Capture and puppet Assur (SoZ)
    • T230
      • Radar researched, enter Atomic Age
      • forgive Pacal for stealing a tech
      • GS bulb for Atomic Theory
      • finally remember to look for and cancel pointless PoP
      • move new spy as diplomat to Ulundi
      • turn off faith automatic purchase
    • T231
      • Gandhi denounces us
      • capture and raze Qatna
    • T232
      • Ahmad denounces us
      • trade Nebuchadnezzar Spices for his Cocoa
      • 25 gpt to have Attila vote against Autocracy as WI
      • move diplomat to Seoul
      • Oxford halts while Qatna burns
    • T232
      • Rocketry researched, start on Refrigeration
      • two CS asking for Uranium, so I buy one from Nebuchadnezzar
    • T233
      • Nebuchadnezzar builds Eiffel Tower
      • capture and puppet Kanesh
    • T235 Interstitial
      • Attila builds Prora
      • Babylon liberates Manila again
      • Qatna finishes being razed, so that re-unlocks some options for NW
      • Refrigeration research, Combustion on deck, but maybe Satellites makes more sense?

    @fiddlesticks is up
    • 1K faith in the bank
    • income is good, but I upgraded a unit every turn, so little savings
    • Oxford is a third done in Stockholm
    • In a few turns you have the opportunity to buy WC votes
    • GW waiting to be bulbed as GA comes to an end
    • DOW bribe available
    • GS Bulb not available

    civ5ss-sweden-sg-t227wf.jpg civ5ss-sweden-sg-t235.jpg

    Attached Files:

  2. fiddlesticks

    fiddlesticks Chieftain

    Jan 28, 2003
    Nova Scotia
    • Adopt Hero of the People - +25% great people.
    • Capture Carchemish - Puppet
    • Bulb GW - adopt Party Leadership Tier 2 in Order.
    • Bought Great Prophet in Palenque
    • Successful coup in Jerusalem - move spy to Bogota
    • Start Nuclear Fission
    • No to Korea War with Shaka/Attila
    • Building some Rocket Artillery, moving troops to attack Morocco next
    • Zulu coup in Sidon fails
    • Shaka and Attila declare war on Sejong
    • Capture Sareisa - raze
    • Capture Dur-Sharrukin - puppet
    • Convert Pataliputra
    • Great Scientist born - plant near Stockholm
    • Aluminum to Sejong 210g
    • Capture Imgur-Enlil - puppet
    • Convert Birka (did you know on a 5 charge prophet you can still plant after using the 5th charge?)
    • Capture Halab and Haran - End of Assurbanipal
    • Start Apollo program in Helsinki (our #1 production city)
    • Morocco adopts Freedom
    • Convert Nimrud
    • Adopt Spaceflight Pioneers - plant Great Scientist. Great Engineer fulfills a bunch of quests
    • Finish Nuclear Fission, start Combustion (lol)
    • Stockholm back to Tengriism
    • Moving troops
    • Bought a Great Prophet in Palenque
    • Convert Nineveh
    • Moving/Healing Troops
    • Start a Golden Age with a Great Artist
    • Great Scientist from M'Banza-Kongo
    • Convert Casablanca
    • Tengriism World Religion Passes
    • Autocracy Fails
    • Propose Order as World Ideology
    • Combustion done - start Combined Arms
    • Zulu denounce us
    • Re-friend Sejong
    • Copper for 207g/1gpt
    • Finish Oxford - take Satellites
    • DoW Gandhi
    • DoW Ahmad
    • Convert Lund
    • Attila denounces us
    • Finish Combined Arms
    • Lose an Infantry (Morocco)

    Attached Files:

    Last edited: Sep 15, 2021 at 12:53 PM
  3. fiddlesticks

    fiddlesticks Chieftain

    Jan 28, 2003
    Nova Scotia
    @raider980 is up

    GS bulb available
    DoW bribe available
    -FYI I forgot to get the navy into the action over on the eastern front.
    -I was sending the Great Scientist back to Stockholm but he’s available to bulb if you prefer. I had forgotten we entered a new era.
    Last edited: Sep 15, 2021 at 5:05 PM
  4. beetle

    beetle Deity

    Mar 19, 2004
    Frederick, MD
  5. raider980

    raider980 Prince

    Sep 27, 2010
    I’ve played a couple turns. Taken Mumbai. But we’re going to have happiness issues if we take more cities. I started Neuschwanstein but it won’t be ready for 13 turns. Might have to delay more city caps.

    I can’t say I’ve ever considered taking Party Leadership. If it had +1 happiness too, now that would make it a really good tenet.

    Edit. Also got an SP and took one in Rationalism, figured we would want to close it out.
  6. vadalaz

    vadalaz Emperor

    Sep 15, 2014
    For happiness we can either start razing cities we don't need, or just gift them to Attila and have him raze them for us. I believe he's coded to raze every city he captures/gets through deals as long as he has more than 3 cities of his own. Keep in mind that Kanesh is a holy city and cannot be razed.

    Each new city increases tech costs by 2% and we have roughly 3k beakers, so from a science perspective a city is worth keeping if you can micro it to make >60 bpt. This isn't much: 11-pop Vijaya makes >90 bpt if it works all specialists and builds Research. It'd be nice to fill the entire continent with Swedish colors, but we didn't really plan for this, so I think we should just keep the good cities, those with higher pop and some specialist buildings and/or jungle tiles.

    Maybe for our next game we should consider playing with a mod that fixes the city center yield bug, if there is such a mod out there. Linkoping and Tangier are missing out on 8 food, 3 and 4 production, 2 gold, 1 sci and 1 culture from terrain.
    Last edited: Sep 16, 2021 at 1:21 AM
  7. raider980

    raider980 Prince

    Sep 27, 2010
    What is the city center yield bug? Does it not count the city tile yields even though it shows them on the map?

    • Attack Moroccan troops.
    • Lund starts National Epic. Vijay starts Arch. Link starts CS. Convert Turku.
    • Pillage Indian TR. Take Mumbai.

    Interim. Shaka doesn't like our proposal. Nebby denounces us, completes Apollo, enters Information Era.

    • Bulb GS, discover Penicillin.
    • Espoo finishes PS246a, starts Neuschwanstein. Nimrud finishes Fighter, starts Hydro Plant. Delhi finishes PS246b, starts Research Lab. Purchase Research Lab with faith in Linkopin.
    • Caravan to Almaty for quest.
    • Destroy Indian GMu.

    T247. Discover Ecology. Almaty gives us a Rocket Launcher, thanks. Sigtuna finishes Bomber, starts Zoo. SP: Soverignty.

    Interim. Nebby calls our army weak, really Nebster?

    • GMu is born.
    • Stockholm finishes RL, Research Lab or Rocket Launcher, I forget; starts Hubble. Link finishes CS, starts another.
    • Attack Madurai to help one of our CS allies take it.
    • Buy Sejong's vote for Order for WI.
    • Start razing Harran.

    Interim. Vatican City captures Madurai and sets it ablaze.

    • Nebby is Hostile, he won't trade Luxes except for some ridiculous amount. He might deserve a few nukes even if he is not about to beat us.
    • Helsinki builds Apollo, starts Research Lab. Lund National Epic is interrupted by razing Hurran, starts Solar Plant. Casablanca finishes something, starts Zoo. Vijay finishes Arch, starts Zoo.
    • Lol one hit from a RL on Varninasi takes it almost to zero health.
    • Gift Harran to Atilla. Start razing Halab.
    • Conquer Rabat, keeps some nice buildings.

    Summary. Took two cities and a happiness hit. Two worthless cities are razing.
    • Maybe we can just attack Fes and help Samarkand take it.
    • We're down to 5 happiness.
    • GW available to do something with.
    • GS bulb not available. DoW bribe is available.

    Attached Files:

  8. vadalaz

    vadalaz Emperor

    Sep 15, 2014
    That's exactly what happens with cities gained by peace deals

    - Burned Writer, took Skyscrapers
    - Started Manhattan Project in Palenque
    - Bribed Attila to DoW everyone except Shaka
    - Sold him 4 useless cities in the deal, got a lux and 100 gpt for it
    - Great General to Wellington

    - Zulu successful coup in Prague, but their coup in Zurich fails
    - Captured Marrakech, very nice city
    - RIP Gandhi. Captured Calcutta and Agra, gifted to Attila
    - We have 54 votes in Congress, others have 36 combined so we don't need diplomats and I send spies to CSs
    - DoW Pacal

    - Attila buys two of our allies, Zurich and Malacca
    - I buy Malacca back this turn
    - I notice that Kyzyl has apparently captured an Assyrian city and kept it, and it has Crabs! Gift 200 to improve the Crabs
    - Converted Linkoping

    - One gazillion WLTKDs thanks to Crabs, a bit too late for that though
    - Great General to Ur

    - Captured Fes, puppet. RIP Ahmad
    - Re-allied Zurich

    - Captured Chichen Itza, gifted to Attila

    - We fail to rig elections in Zurich, someone else got it

    - Robotics done

    - Lhasa captures Uxmal
    - Manhattan done

    - Captured Copan and Tikal, to Attila's incinerator they go
    - Neb builds Pentagon

    Spoiler Screen :

    @beetle up. Notes:

    - Was moving units to Babylon but it looks like we don't really need to do that, and we'll win before we can get a carrier with nukes there anyway
    - Space factories up in Palenque and Uppsala, three more go up next turn and we have an engineer for the final part
    - I believe we agreed that Hubble = 1 extra bulb, yes? In that case, a bulb will be available next turn. Rationalism finisher will give us a free tech as well
    - Bribe not available

    Attached Files:

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