It is 1705 AD T251. My Aztecland is the largest civ in this game, but Brennus of Celtia is moving toward Cultural Victory. I want to invade Celtia before Brennus wins the game, but first, I want to develop my recent conquests in the former Zululand.
I had conquered Shaka's last 4 cities. This removed Zulu culture from the game, but now Sumerian culture from Gilgamesh is pushing on my northern border. uMgungundlovu is 100% Aztec but just outside the Sumerian border. kwaDukuza and Nobamba are 99% Sumerian and 1% Aztec and might revolt to Gilgamesh's rule. I move part of my army to these 3 cities, and whip slaves to hurry some cultural buildings. It helps that Montezuma is Spiritual, so he is good at producing monasteries and temples for culture. I suffer a single Sumerian riot in Nobamba before I get the revolt chance down to 0%. Gilgamesh is not a full member of the Apostolic Palace, so the AP won't transfer my cities to him.
In 1785 AD T267, I switch civics from Slavery to Emancipation, and from Vassalage to Free Speech. I get extra commerce with Free Speech from my towns in the south, while Emancipation grows my cottages in the north. I stay in Hereditary Rule to please Gilgamesh and in Organized Religion to please Suryavarman II of Cambodia; I also stay in Free Market. Gilgamesh ignores my Hereditary Rule because he has switched to Universal Suffrage.
In 1802 AD T271, Brennus offers to give corn for my iron. I am plotting war against Brennus, and I don't want his army to have iron, but I agree to give a clam. I also open borders with Brennus, because I want the overseas trade routes. I want to learn some techs and industrialize my civ before I start the war.
In 1824 AD T282, I learn Corporation and obsolete my Great Lighthouse, so I go down from 5 to 4 trade routes in each city. On this same turn, a Great Engineer from Westcow founds
Creative Constructions in Nobamba. This is the first corporation in the game. I want corporations because I have no useful wonders. (The Great Lighthouse is obsolete, the Pyramids do nothing as long as I keep Hereditary Rule, and the Mausoleum of Mausolos does nothing because I never had a golden age.) I choose Creative Constructions over Mining Inc because I want the culture; but in 1850 AD T295, a Great Engineer from Clam-a-lot founds
Mining Inc in Soria Moria. In the next turns, I expand Creative Constructions into my northern cities near the Sumerian border, and Mining Inc into my other cities.
Until now, my commerce on most turns was either 100% science or 100% gold. When I learn Medicine in 1864 AD T302, I switch to 60% espionage 40% gold, change some specialists from scientists to spies, and put all my espionage points on Brennus.
In 1878 AD T309, my war stack near Taipei leaves my borders and begins the journey to Celtia. The stack is going east from my east coast. One can also reach Celtia by going west from my west coast, but I produced my navy on the east coast, where I have more hammers. My stack has 9 Destroyers, 9 Galleons, 2 Machine Guns, 5 Infantry, 15 Cavalry, 4 Cannons, and 1 Medic III Chariot.
In 1888 AD T314, I
declare war, bombard and blockade the Celtic city of Durocortorum, and land my army. I don't know whether I brought enough units. In the next turns, Brennus attacks my land stack, but his attackers are outside the city, where I slay them. He loses more units than me. In 1894 T317, a Great Engineer from Khyber starts my first golden age, and I lower espionage back to 0% so I can research more techs. I wanted but failed to get city visibility on Brennus; I have more than 13000 espionage points, but would need more than 35000 for city visiblity.
In 1901 AD T321, 2 Celtic Battleships sink 2 of my Destroyers. I'm now in trouble, because Brennus will sink my whole navy unless I can learn to build Battleships. I see the 2 Battleships and a Fighter in Durocortorum, defended by 4 Infantry, a Machine Gun, and a Paratropper. The city is on a hill, but I gamble that my stack is large enough to conquer it. My first 10 attacks (with a Cannon and 9 Cavalry) fail, but I win the next 6 combats.
I conquer Durocortorum in 1901 AD T321. My conquest doesn't hinder Brennus's Cultural Victory because Durocortorum wasn't among his 3 best cities.
I move my navy into the city to hide from any Celtic Battleships. I begin to produce Wealth in some cities, to hasten my research of Electricity and Industrialism, because I urgently want Battleships and Tanks. I stop transporting units to Celtia, because I have no Battleships to guard them. In the next turns, while my navy hides in Durocortorum, a few Celtic ships reach my poorly defended coasts and pillage my crab, fish, and clams.
My cities starve. After I build more ships, I sink the Celtic ships and reconnect the resources.
Gilgamesh, who has obsoleted the Apostolic Palace and completed the United Nations, tries to get a Diplomatic Victory. I almost lose the game in 1909 AD T329, as the UN announces that Suryavarman II voted for Gilgamesh, but Brennus abstained. I would lose the game if my enemy Brennus also votes for Gilgamesh.
After I learn Industrialism, I build some Tanks, Transports, and Battleships and move them close to Celtia, but I lose the race.
Brennus wins a Cultural Victory at Prince in 1924 AD T344. My stack of 2 Battleships, 2 Destroyers, 3 Transports, 6 Tanks, 4 Cavalry, 2 Infantry, 3 Cannons, and 1 Artillery was 6 tiles away from Tolosa, 1 of the 3 legendary cities. I would have landed my stack on this turn.
Brennus's 3 legendary cities are Bibracte (83410 culture), Tolosa (62020), and Vienne (50226). Bibracte is the capital and has Angkor Wat, Notre Dame, and at least 5 other wonders. Vienne has the Taj Mahal. Tolosa has the Sistine Chapel and is on the coast. All 3 are holy cities with shrines. My units had arrived from the west and moved past Tolosa to conquer Durocortorum in the east.
If I would have conquered Tolosa and not Durocortorum, I might have stopped Brennus's victory. My plan was to conquer some outlying cities before attacking Tolosa, because outlying cities might have fewer fortified units on defense; but my plan stalled when Brennus got Battleships. Brennus needs oil to produce Battleships. His oil was on a coastal tile west of Tolosa, easy for me to reach, but I never attacked the oil. If I would have pillaged the oil, Brennus might have never produced Battleships.
I had wasted too much of my own commerce on espionage. I had the largest civ with 14 cities (before conquering Durocortorum). More cities became more spy buildings and more espionage points. I wasted my points on Brennus, who had too many points on me. I never gained city visibility on Brennus, and I never spent the points on spy missions. If I would have built fewer spy buildings and kept my commerce on science, not on espionage, then I might learned Industrialism early enough to stop Brennus's victory.
On my northern border, I gained only a few tiles from Gilgamesh, and lost a tile after Gilgamesh increased his Sumerian culture. My city of Nobamba, the hq of Creative Constructions, is still 57% Sumerian and only 42% Aztec. I had Oxford University in Clam-a-lot, Moai Statues in Taipei, and my Palace in Bulawayo.
Soria Moria had the Heroic Epic, the Ironworks, and the hq of Mining Inc (but there was never a Soria Moria Castle). I never built any other national wonders. I never had the National Epic, the Hermitage, nor Wall Street.
I end the game in 1924 AD T344, during my 2nd golden age, at 1st in crop yield, 1st in production, and 1st in soldiers, but 4th in population and 4th (last) in commerce. I score 3950 points in the Hall of Fame. This is my 3rd highest score, only behind (2nd 10980) a Prince Cultural Victory in 2040 AD, and (1st 12752) a Monarch Cultural Victory in 1971 AD. I didn't win this game, but I had a good start, and I made a big civ. Most of my games don't last this long. I was correct to try to stop Brennus's victory, though I failed.