dalamb
Deity
BC 4000-2625
I followed advice about city locations and now need to plan my first war.
Edit: attachment deleted
I followed advice about city locations and now need to plan my first war.
Spoiler :
Long term plans: take out Charlemagne and Louis to get a nice territory, then decide whether to continue warring or choose a longer term victory such as my favourite (but slow) Space.
Status: I founded both cities mentioned previously, the eastern one first. I researched IW too early, having completely forgotten about AH for the sheep. Barbarians were a bit of a problem, but I only lost 1 scout and 1 warrior before getting some axemen online.
Lost the scout; he ran away from the warrior smack into an archer.
Lost the warrior defending the sheep, but my first defender (a gallic warrior) took out the archer next turn.
I'm now 1 turn from writing on the way to Aesthetics, which I hope will get me a few techs. I plan to take out Charlie soon and maybe Louis before taking a while to consolidate, but that depends on getting Code of Laws, which might require some careful trades. I begin to regret No Tech Brokering since I realized I could probably benefit somewhat, but if I ever get ahead of the AI in tech (which I expect is possible at Monarch) I'd prefer they not be able to trade my techs around -- especially if somebody starts demanding techs when I'm not ready to defy them.
I paused after my first diplomatic decisions: Sulieman demanded I close borders with Mansa, and it looks like some people hate Mansa and nobody hates Sulieman -- who seems to have more techs to trade, sooner, than Mansa does, so I wanted to stay on his good side. I acceded to his demands, but wonder if that was right, since Mansa is usually the best tech trade partner.
My territory:
Charlemagne is my first target. I've built 4 Guerilla I/CR I Gallic Warriors and one promoted to G1/CR2 after killing one babarian.
I figure the CR line is more important that Guerilla II for the first attacks on Charlemagne, since he's close and doesn't have many hills in the way, but for Louis I think G2 first, followed by CR I after a battle, might be better. My problem is, as usual, how many units to build before attacking; I usually build too many out of fear of stalling. I expect to need an axeman or two for melee defence; do I need a chariot or two (for any HRE axemen who might counterattack)? But the critical question is how many Gallic Warriors?
Status: I founded both cities mentioned previously, the eastern one first. I researched IW too early, having completely forgotten about AH for the sheep. Barbarians were a bit of a problem, but I only lost 1 scout and 1 warrior before getting some axemen online.
Spoiler barbarians :
Lost the scout; he ran away from the warrior smack into an archer.
Lost the warrior defending the sheep, but my first defender (a gallic warrior) took out the archer next turn.
I paused after my first diplomatic decisions: Sulieman demanded I close borders with Mansa, and it looks like some people hate Mansa and nobody hates Sulieman -- who seems to have more techs to trade, sooner, than Mansa does, so I wanted to stay on his good side. I acceded to his demands, but wonder if that was right, since Mansa is usually the best tech trade partner.
Spoiler diplomatic status :
Spoiler :
I figure the CR line is more important that Guerilla II for the first attacks on Charlemagne, since he's close and doesn't have many hills in the way, but for Louis I think G2 first, followed by CR I after a battle, might be better. My problem is, as usual, how many units to build before attacking; I usually build too many out of fear of stalling. I expect to need an axeman or two for melee defence; do I need a chariot or two (for any HRE axemen who might counterattack)? But the critical question is how many Gallic Warriors?