Logging by BUG Mod 3.6 [Build 1696] (BtS 3.13-3.17)
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Turn 0/750 (4000 BC) [25-Mar-2009 19:28:47]
Thebes founded
Thebes begins: Worker (18 turns)
Settle in place, worker first, initial plan is AH for cows and to reveal horses.
Turn 1/750 (3975 BC) [25-Mar-2009 19:33:23]
Research begun: Animal Husbandry (19 Turns)
Turn 5/750 (3875 BC) [25-Mar-2009 20:03:08]
Tech acquired (trade, lightbulb, hut, espionage): Fishing
Tribal village results: technology
Luck into fishing from a hut, very convenient.
Turn 12/750 (3700 BC) [25-Mar-2009 20:05:23]
Contact made: Khmer Empire
Meet Khmer. OK.
After End Turn:
Tech research finished: Animal Husbandry
Thebes finishes: Worker
First worker and AH come together. Next mining, seems clear enough. No horses revealed yet sadly.
Turn 19/750 (3525 BC) [25-Mar-2009 20:07:22]
Research begun: Mining (12 Turns)
Thebes begins: Work Boat (23 turns)
Turn 22/750 (3450 BC) [25-Mar-2009 20:09:19]
Turn 22 I find horses. First screenie:
Turn 28/750 (3300 BC) [25-Mar-2009 20:11:27]
After End Turn:
Thebes grows to size 2
Other Player Actions:
Contact made: Sumerian Empire
Meet Sumerians. OK.
Turn 30/750 (3250 BC) [25-Mar-2009 20:12:13]
After End Turn:
Tech research finished: Mining
Turn 31/750 (3225 BC) [25-Mar-2009 20:12:29]
Research begun: Bronze Working (24 Turns)
Finished mining, BW now, seems clear enough again.
After End Turn:
Thebes finishes: Work Boat
Turn 32/750 (3200 BC) [25-Mar-2009 20:12:38]
Thebes begins: Warrior (6 turns)
A Fishing Boats was built near Thebes
With first WB done, plan is to grow to size 5 (happy cap) while building another WB and some warriors. Then settler.
Turn 35/750 (3125 BC) [25-Mar-2009 20:13:17]
After End Turn:
Thebes grows to size 3
Turn 37/750 (3075 BC) [25-Mar-2009 20:13:40]
After End Turn:
Thebes's borders expand
Thebes finishes: Warrior
Turn 38/750 (3050 BC) [25-Mar-2009 20:13:44]
Thebes begins: Warrior (6 turns)
Turn 40/750 (3000 BC) [25-Mar-2009 20:18:07]
After End Turn:
Thebes finishes: Warrior
Turn 41/750 (2975 BC) [25-Mar-2009 20:19:33]
Thebes begins: Work Boat (6 turns)
Turn 43/750 (2925 BC) [25-Mar-2009 20:20:39]
After End Turn:
Thebes grows to size 4
Turn 45/750 (2875 BC) [25-Mar-2009 20:20:50]
After End Turn:
Thebes finishes: Work Boat
Turn 46/750 (2850 BC) [25-Mar-2009 20:21:09]
Thebes begins: Warrior (3 turns)
Turn 48/750 (2800 BC) [25-Mar-2009 20:32:43]
After End Turn:
Thebes finishes: Warrior
Turn 49/750 (2775 BC) [25-Mar-2009 20:32:49]
Thebes begins: Warrior (3 turns)
After End Turn:
Tech research finished: Bronze Working
No copper anywhere. Hmm.
Turn 50/750 (2750 BC) [25-Mar-2009 20:33:42]
Research begun: Masonry (10 Turns)
With opponents so far away, I stop thinking about WC rush and start thinking about priest economy using stonehenge, mids, eventual AW, etc. So masonry.
Turn 51/750 (2725 BC) [25-Mar-2009 20:34:39]
After End Turn:
Thebes finishes: Warrior
Turn 52/750 (2700 BC) [25-Mar-2009 20:35:16]
Thebes begins: Warrior (3 turns)
A Fishing Boats was built near Thebes
Starting the last warrior here, will finish same turn as hitting size 5.
Turn 54/750 (2650 BC) [25-Mar-2009 20:36:14]
And first chop finishes, overflow will go to settler.
After End Turn:
Thebes grows to size 5
Thebes finishes: Warrior
Turn 55/750 (2625 BC) [25-Mar-2009 20:36:50]
Thebes begins: Settler (10 turns)
Turn 59/750 (2525 BC) [25-Mar-2009 20:38:23]
After End Turn:
Tech research finished: Masonry
Turn 60/750 (2500 BC) [25-Mar-2009 20:38:40]
Research begun: Mysticism (8 Turns)
Myst for stonehenge.
Turn 63/750 (2425 BC) [25-Mar-2009 20:39:54]
After End Turn:
Thebes finishes: Settler
First settler out, going to head west for cow/horse/corn/incense.
Turn 64/750 (2400 BC) [25-Mar-2009 20:40:02]
Thebes begins: Worker (6 turns)
Turn 66/750 (2350 BC) [25-Mar-2009 20:42:50]
After End Turn:
Thebes finishes: Worker
Turn 67/750 (2325 BC) [25-Mar-2009 20:43:04]
Thebes begins: Worker (6 turns)
Memphis founded
Memphis begins: Worker (30 turns)
Worker first in second city. I never know what to build first when I have/plan stonehenge (so no monument) and don't have pottery.
After End Turn:
Tech research finished: Mysticism
Turn 68/750 (2300 BC) [25-Mar-2009 20:44:59]
Research begun: Polytheism (12 Turns)
After End Turn:
Thebes finishes: Worker
Turn 73/750 (2175 BC) [25-Mar-2009 21:18:07]
Thebes begins: Stonehenge (15 turns)
Will chop out stonehenge with multiple workers, now.
Turn 74/750 (2150 BC) [25-Mar-2009 21:20:55]
After End Turn:
Memphis's borders expand
Second city expands to corn/cows. Creative is great.
Turn 78/750 (2050 BC) [25-Mar-2009 21:24:05]
After End Turn:
Thebes finishes: Stonehenge
Stonehenge online. Start another worker.
Turn 79/750 (2025 BC) [25-Mar-2009 21:24:23]
Thebes begins: Worker (6 turns)
Turn 83/750 (1925 BC) [25-Mar-2009 21:26:07]
After End Turn:
Tech research finished: Polytheism
Thebes finishes: Worker
Turn 84/750 (1900 BC) [25-Mar-2009 21:26:15]
Research begun: Pottery (12 Turns)
Thebes begins: The Temple of Artemis (44 turns)
ToA seems to fit in with priest economy. Maybe a bad choice though. Another settler instead maybe.
Turn 88/750 (1800 BC) [25-Mar-2009 21:28:49]
After End Turn:
Memphis finishes: Worker
Turn 89/750 (1775 BC) [25-Mar-2009 21:29:02]
Memphis begins: Warrior (22 turns)
Still nothing more exciting to build.
Turn 96/750 (1600 BC) [25-Mar-2009 21:32:35]
After End Turn:
Tech research finished: Pottery
Turn 97/750 (1575 BC) [25-Mar-2009 21:42:35]
Research begun: Writing (18 Turns)
Turn 99/750 (1525 BC) [25-Mar-2009 21:44:35]
After End Turn:
Memphis grows to size 3
Memphis finishes: Warrior
Turn 100/750 (1500 BC) [25-Mar-2009 21:44:46]
Memphis begins: Settler (11 turns)
Now at size 3, well timed to start a settler to head west for corn/fish.
Turn 102/750 (1450 BC) [25-Mar-2009 21:45:51]
A Cottage was built near Memphis
A Cottage was built near Memphis
Turn 103/750 (1425 BC) [25-Mar-2009 21:46:00]
A Cottage was built near Memphis
Setting up Memphis for commerce.
Turn 104/750 (1400 BC) [25-Mar-2009 21:46:58]
After End Turn:
Thebes finishes: The Temple of Artemis
Turn 105/750 (1375 BC) [25-Mar-2009 21:48:21]
Thebes begins: Barracks (6 turns)
Turn 108/750 (1300 BC) [25-Mar-2009 21:51:00]
After End Turn:
Thebes finishes: Barracks
Turn 109/750 (1275 BC) [25-Mar-2009 21:51:12]
Thebes begins: The Pyramids (54 turns)
Research begun: Writing (5 Turns)
Mids next, about to pop border to access stone.
After End Turn:
Thebes's borders expand
Turn 110/750 (1250 BC) [25-Mar-2009 21:53:01]
After End Turn:
Memphis finishes: Settler
Turn 111/750 (1225 BC) [25-Mar-2009 21:53:34]
Memphis begins: Granary (13 turns)
Turn 112/750 (1200 BC) [25-Mar-2009 21:54:47]
Heliopolis founded
Heliopolis begins: Work Boat (45 turns)
Third city, in the west, WB first for sure.
After End Turn:
Tech research finished: Writing
Turn 113/750 (1175 BC) [25-Mar-2009 21:55:14]
Research begun: Alphabet (44 Turns)
Was not at all sure what to research next.
Turn 114/750 (1150 BC) [25-Mar-2009 21:56:22]
A Quarry was built
Stone online for mids.
Turn 117/750 (1075 BC) [25-Mar-2009 21:57:31]
After End Turn:
Mani (Great Prophet) born in Thebes
First great prophet of many to come. Settled in capital.
Turn 120/750 (1000 BC) [25-Mar-2009 21:58:53]
And now 1000 BC so various state of the world shots / comments:
Overview. Two additional city sites indicated. Seem reasonable enough. So much jungle and opponents are so far away. I usually play more crowded maps.
Capital. This is going to be a pretty nice, high production city. One great prophet and one free priest already (ToA).
Second city. This will be a strong commerce city, can support some specialists too. Needs a library soon.
Third city. Solid hybrid, two food resources. Granary next.
Five workers and five warriors. These workers can easily support a couple more cities -- development is going quickly. I probably need some better barb defense ASAP.
Tech. Not much to add. My rate is slow now but I will start to work cottages and rep from mids is coming soon and I'll run specs.
So..
I initially hoped to rush but decided not to since the opponents were pretty far away. Not sure if this was wise, I see that others successfully claimed the full continent.
I think I'm going to try emphasizing priests more than I have before. Take advantage of the UB. I'll pursue Ankgor Wat aggressively. Settle lots of great prophets.
Not sure how to handle the huge jungle area between me and opps. Seems like bad land in general. Usually I try to expand a lot more rapidly.
How does it look?