Noble's Club

The problem with different victories is that we would have widly different games after a few turns, rendering useless any kind of comparison or advice among us.

yeah. i think all should go for one victory...
 
I also think choosing a preset victory is a good idea for comparing stratagies, obviously things can all go to hell half way through your game, but to start out with a focus on a particular goal is good.

With Diplo wins though I find that its hard to set out with that objective in mind and its something that either develops or doesn't. But then again true diplomacy isn't a strong point of mine.
 
This is a learning game so I guess it depends what kind of thing you want to learn.

As for me, I need a cultural victory under my belt but that won't be a good condition to pursue with Lizzy.
Maybe domination, conquer, or diplo?
 
I'd be keen to play too. I've only just installed BtS (3.13 + the unofficial patch) but I've played Noble on vanilla a few times and usually punch out a victory. From the 2hours I've clocked up in BtS it seems a bit tougher but I'd like to give this a go and hopefully improve my game.
 
Hi

What game speed will this be on? I usually play noble games bts 3.13 with unofficial patch and do so so but I play on marathon and adjusting to slower peeds ALWAYS messes me up hehe. So if it marathon I would def be interested but if it not I might still try but dont expect my game to get very far hehe.

Kaytie
 
Most Noble level players don't have a problem getting a good start. It's the mid game where the game gets dicey. I think you guys should try to solicit explicit economic advice about twenty turns or 40 turns before you start flagging. The difference in performance is made thereabouts.
 
@Krick19: wouldn't it be better if u play the game alone and post screenshots every Nth turn with start... and we all comment and suggest? The way u want to play would be to confusing and not much fun if we all start revealing our maps to eachother ( IMHO :) )
 
Thanks for the warm welcome. For the record, I'm playing BTS 3.13 with the BUG mod, but I can play any version with any patch you guys want (got Vanilla + both expansions)

I thought we could start by stating the areas where our game is lacking, that way we could choose the most educational format (meaning Leader + Map Type + Victory Condition). For instance, I feel I can win with confidence if I have a leader with either Financial/Philosophical/Organized (the "economy" traits) but recently got stuck in games with Tokugawa or Charlemagne.

We could also try a SG (Succession Game) where each player consecutively plays a round of x turns before passing the save to another player. Each player posts a detailed report with screenshots and comes back to the group if an important decision is at hand (like War, unexpected Great People, City placement, etc.)

PS: Nice to see other Noble players around ! And I thought I was one of the only ones around here :lol:
 
This is a learning game so I guess it depends what kind of thing you want to learn.

As for me, I need a cultural victory under my belt but that won't be a good condition to pursue with Lizzy.
Maybe domination, conquer, or diplo?

Whoah there! Lizzy is one of the best at cultural. She is financial (for cottage spam) and philosophical (for many great artists).
 
I might like to take part too. I'm a noble player who can usually win but I deffinatly start to slow mid game onwards!

Can the unoffical patch be added to CIV Complete?

I reckon the game should be epic speed (I also like marathon but epic is ok by me). Also we shold agree on how long turn sets are going to be so we can get some accurate comparisons of progress.

As for victory conditions I've never achieved a cultural victory so would be interested in that.
 
Hmmm... Not sure what kind of format this should take, it is meant to be a learning experience, then I can't see a problem with just discussing the games at certain key points in the game.

I kind of like the idea of cultural victory, I have achieved this before but not since moving upto Noble, and its not my normal victory method.

I play on Epic, But what ever is posted doesn't bother me I'll just save as scenario in worldbuilder and reload it as whatever speed.

Have to put post-it notes all over my laptop screen when I do that. :mischief:
 
Maybe this should be a planning thread, and the game should be posted in a new thread, as theres clearly still alot to iron out here!

With a few tweaks the Lonely Hearts format coulds work pretty well for the purposes we intend. The reports there are based around key points in the game.
If however you want to get more feed back and discussion a more ridged format might work better.
Tricky tricky!
 
@Krick19

:goodjob: This is an excellent idea, and I have a few comments/suggestions that might be helpful.

I'd advise you to play with the standard options, on a standard-sized map. Epic speed could be a good compromise between Normal and Marathon, allowing for heavy warmongering without stretching the game out too much for those who choose to play more peacefully.

For the leader/civ, Lizzy sounds like a good idea - a very flexible leader.

Playing with Bhruic's unofficial patch is highly recommended - 3.13 has too many bugs and issues without Bhruic's fixes. It's easy to install and it improves the game considerably imo. You can get the file here:
http://forums.civfanatics.com/showthread.php?t=246057

Definitely start a new thread for the game itself. As grandad1982 suggests, following the Lonely Hearts Club format would be a good move.

Start with a brief overview of the idea behind the game - making clear that this is about Noble players comparing strategies, rather than a race to get the earliest victory or the highest score.

Also, be sure to include a screenshot of the starting position and a summary of the game settings (civ/leader, map type, size, speed, etc). And don't forget to tell everyone to use spoilers for their reports!

I would let the players choose their own victory conditions, rather than specifying one in advance. Firstly, you'll learn more from seeing players target different victories from the same start. Secondly, choosing a victory condition is an important strategic decision, and specifying one in advance will probably make the game a lot more difficult for some players. Thirdly, people may be more inclined to join in if they can make that decision themselves.

Finally, I have a question:

How much (if any) feedback do you want from more experienced players?

I'm sure we could offer a lot of useful advice, but having us pipe up with comments from the word go might derail the thread somewhat. Maybe you should request that we wait until most players have finished the game before we post any advice. Alternatively, you could request that we post advice in spoilers.

Anyway, I'll be lurking with interest. Have fun! :)
 
Well I'm sure Krick19 must have a rough idea of what kind of format this would take, but heres how I imagined it.

Taking a similar format to LHC, posting the starting screenshot so we can discuss the start, leader's traits and early strategies. I think then we go away and play and come back when we reach a certain point maybe even as early as 100-150(epic) turns in and carry on the disscussion, if everyone is at the same point in the game there shouldn't be too many spoilers. Then carry on discussing the game at certain points (which would get further apart as the game goes on)

of course this might take a while to play through the game but the idea is to aimlessly bumble through the game in a couple of sittings but take your time and get feedback and compare stratagies with people playing the same game.

Alternativly we could just discuss the start play through and then compare once the game is finished but I don't think thats as intersting as discussing the game while its open.

I see no reason why experienced players shouldn't pipe in as and when they want, allthough taking a backseat until to allow us to discuss the game.

Even though a set victory is quite restrictive I still think its a good idea for comparing games.

Obviously Krick19 will let us know how he see's it working, just wanted to give some input.
 
Count me in. I play BTS 3.13 with Bhuric.

I play noble currently and am working on Prince, but I would love to join.
 
I'm all for the higher level players chimming in. Comparisons of our ideas and theirs can only be a good thing.
 
O wow, this is a lot bigger than I expected. I will post game one soon. Unfortunately, I think we will end up doing BTS 3.13 Bhruic's If people want to do epic, then I could try it.

Also, I was already thinking about Checkpoints.

Now to answer a couple of things. For starters, I like SGs, but we'll only do those once in a while, cuz we need to get better first.
And all advice from experienced players is definitely welcome, just use spoilers.
 
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