Dont underestimate yourself Krick. I firmly believe that JUST reading these boards on a regular basis, you gain enough knowledge to compete very well on Prince level, by sheer osmosis. Noble is a solid learning level, perfect for getting a feel for the interface, the buildings, the basic tech tree structure, etc. However, once you achieve those early understandings, you are only hurting your game by playing at a lower level.
On Prince with a leader like Ramses, you can still make mistakes and you wont get demolished. You can build lots of wonders, and you will almost invariably out-tech the AI simply by playing. Extreme micromanagement isnt really required, although you do want to have some basic skills, like City Specialization, GPP understanding, reasonable tech judgment, etc. And by basic, I mean that you know enough to make the easy choices, and not worry about the super-advanced specialization.
And no offense to you Krick, but ultimately, I would really prefer if one of the more advanced guys who follow this thread make the game. Maybe Rolo, or Paradigm, or Winston. I think they would be a better judge of the start and the maps potential for the best "instructional" purposes. One BIG problem we had with the first game was having a mega-hyper AI leader like Monty right in our backyard. Most of us managed it fine, but had it been Prince, there is a chance someone would have gotten smashed, or at the very least crippled enough that they wouldnt be able to make a solid comeback. Rolo has his hands full trying to figure out the RPC he already runs, though, heck, maybe I can even have a go, I think its a fairly simple thing to create a scenario that will fit our narrow choices, which are:
Option of Noble or Prince
Choice of speed
No pre-knowledge of the opponent AIs (you can see ALL the AIs when you turn a save into a scenario).
I will have a look and see if I can handle it, and get a save up ASAP (unless one of the others I mentioned, or someone else who understands scenario building, wants to volunteer)