Northern Europe map changes

I already said the settler maps have yet to be adjusted.
 
And people: enough with the supercities, all the ingame supercities, are supercities because they cover several nations (like Amiens covering France and the Netherlands). The earlier discussed supercity of Amsterdam+1NE would require the destruction of hamburg. Please, netherlands + north germany + northsea resources, would IRL be an insane city.

1NE of Amsterdam is not possible because of Hamburg, destroying Hamburg changes everything and your not going for realism anymore. Just like Amiens without Paris, Frankfurt and Amsterdam, would represent a huge part of western europe.

Thanks :)

There is nothing that says you can't play DoC for realism, any more or less than others can play to achieve the biggest cities/best scores/fastest UHVs/earliest domination victories/etc.

Consideration of what supercities could potentially be founded IS relevant, because not everyone will play the game without razing historical cities and founding new, bigger and better ones on better locations.
 
Congratulations Leoreth, the map looks much better now. I just think the map still needs some resources placings, like oil in the caucasus and the Swedish needs horses and iron for sure, I think we need some more coal in central Europe to reflect East Germany/Poland coal mines that were huge (But anyway it's something quite simple to do with the wb anyway...)
 
There already is coal in Silesia.

And I agree. Historical behavior should be the best strategy as often as possible.
 
There's iron on the Swedish-Norwegian border.

Maybe I can get to changing the Caucasus too before release.
 
There's iron on the Swedish-Norwegian border.

Maybe I can get to changing the Caucasus too before release.

I actually add invisible march to the area between the Caucasus and Russia in order to prevent city building, since they're worthless cities and look awful. The Turks seem to love doing it, however.
 
There's iron on the Swedish-Norwegian border.

Maybe I can get to changing the Caucasus too before release.

I think it should be a clam resource in Caspian Sea near to Volga estuary in order to make more attractive Astrakhan spot.
 
Tried 3-4 games, AI Germany and Polish settles in ugly spots: former Hamburg(on horse) and Gdansk, now inland and only 2N from their capital. Germans also settles Dresden(2N from Wien), another ugly spot.
 
I discovered that now it is a good strategy to rush Vikings(Oslo) as English, for AI Vikings seldom settles crappy spots anymore.
 
Tried 3-4 games, AI Germany and Polish settles in ugly spots: former Hamburg(on horse) and Gdansk, now inland and only 2N from their capital. Germans also settles Dresden(2N from Wien), another ugly spot.

I thought that the settler/stability maps hadn't been adjusted yet, just the map had been changed. So this isn't that surprising really.
 
Right. I have very little time at the moment and this is something that has to be done right.
 
How do you think should Budapest be handled in the 600 AD scenario? By the German spawn that tile is usually already covered with Byzantine culture. So the options are to spawn it ahistorically early or not have it at all.
 
Distance between Vienna and Budapest is too large, within the scale of the map Budapest must be at least 1 tile to the West closer to Vienna. Yes, this will lead to overlap, but it is more accurate and will allow to withstand the culture from Berlin later on. In 1700 AD for example Vienna lost even her 1st ring of tiles to far away Berlin for some reason, while even vassals can save their first ring, according to DoC only feature!
 
That's because the Vienna's first ring tiles are still in Prussian 20%-control area due to the map change.
 
The recently adjusted cores should have fixed that.
 
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