Not your average dictionary

Bibor

Doomsday Machine
Joined
Jun 6, 2004
Messages
3,143
Location
Zagreb, Croatia
Camp camping - Planting your warrior adjacent to the barbarian hill camp, waiting for Code of Laws to kick in.

Fish fishing - Using your lonely galley to spot fish in the 3rd row and pehaps make that coastal city worth it. Eventually.

Tech teching - discovering new technologies, as opposed to civics teching.

Flood flooding - Deliberately setting disaster levels to 4 and rerolling until you get a floodplains start.

Cart carting - Using warcarts to pillage and cart away enemy yields.

Scout scouting - an unusual activity where you use your scouts to actually scout, not snipe unescorted settlers.

Builder building - a rare and disliked game mechanic, when you somehow miss out on Goddess of the Harvest and a few golden ages.

Settler settling - a game mechanic used only in the early stages of the game, otherwise usually reserved for the AI, or if you really want that goverment plaza.
 
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:) nice

However, technically speaking, civics are culturvated and techs researched :)

What a horrible non-word :p

I know whichever programmer wrote that in the game files probably meant it as a pun, but they missed the fact that the words "culture" and "cultivate" have the same Latin root anyway (hence agriculture, horticulture, etc...). So cultivating civics makes a certain sense to begin with, and sounds a lot nicer!
 
There's also:

Campy camp camping: Camp camping with the animations turned on.

Unsettling settler settling: Forward settling.
 
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