Rules
A few notes ( Taken from Niklas, as to quote him, " Stealing is the best form of flattery")
Firstly, there will be no lynching and no voting. Yes, you heard right. But of course that doesnt mean that the werewolves will be allowed free reign. Instead of voting and lynching, something that has always struck me as somewhat out of place and breaking the suspension of disbelief (why the heck would you start voting people to the gallows??), there will be a system of what I call accusation. Instead of placing a vote for a person, you instead state your believe that a particular person might be guilty. So how does this differ from voting? Not much at all really, the only difference is that it helps putting the accusations (votes) into a roleplaying perspective. This is simply to encourage more immersive gameplay, and less of the I vote for stupid kind of play. To accuse someone you might say That Niklas is a sly one, I wouldnt trust him one inch. You can also still support a person instead of a accusing, so to counter the above you might say Bah, if Niklas is guilty I swear Ill eat my halberd. Yep, you guessed it, I will use the colors black and (dark) green to explicitly separate accusations from supports.
The person who most people accuse being guilty will be killed in some unspecified mob-induced way. It will not be a hanging though, each situation will likely be unique (subject to GM imagination) and much more impromptu.
So as you will see, this is still very similar to voting and lynching, even though it isnt. The only real gameplay difference is that anyone who says I vote for Stupid to hang, or something equivalent, will not be considered to have accused anyone (a vote is not an accusation) and what they said will not count towards the total. You may of course still use the words vote and hang if you put it into a proper roleplaying perspective. Just remember that there are no votes and no hangings and youll be fine.
Secondly, I will allow the use of voices, as specified by the info thread, and as used by Catharsis recently. You can use both public and secret speeches (each of you will have a voice), to be PMd to me prior to the evening or morning post, and they will be incorporated in the scene where someone dies (or is found dead).
Thirdly, In this game, your job title is not public, only your surname and role in your family. As such, it is your choice whether or not to reveal it.
Fourthly, items may be traded freely, either publically and privately.
Fifthly, read the info thread and have fun.
I just wanted to point out the chain of victory:
First Place:
Good: *Insert Victory condition Here*, Self Survived, Objective fulfilled
Neutral: *Insert Victory Condition Here*, Objective fulfilled, Self survived
Evil: *Insert victory Condition Here*, Objective Fulfilled, Self Survived
Second Place:
Good: *Insert Victory Condition here*, Objective fulfilled
Neutral: Self Survived, Objective fulfilled
Evil:*Insert victory Condition Here*, Objective Fulfilled
Third place:
Good: *Insert Victory Condition here*, Self Survived
Neutral: Objective Fulfilled
Evil:*Insert victory Condition Here*, Self Survived
Please Keep this in mind.