NOTW XLIII - The Walkingdead!

A sig link would be the best way. And you included on-topic content which is good.

Speaking of which, on the topic of this game:

I was a bit disconcerted to have the initial player list posted in color. Especially with my character being one of the ones so hilighted. I think it got us lynched prematurely, taking away a lot of the opportunities the farmers would have had. We were really just a mason group with a factional goal. The ba-baa-bomb thing wasn't even revealed to the whole faction.

If I'm reading CH's role correctly, I was correct from the very beginning that being company made him anti-town. Which again, came directly from the colorized player list. Too bad more people didn't pay attention to it. ;)

The first zombified player (forgot who that was) actually broke the zombie role rule by saying he'd been infected, right? I think there would have been more infected players if that hadn't happened.
 
Oh. Ok. Thas cool then. I figured I could use it because I had the fuel. Cool.
Fuel allowed for further reloads after you ran out.
Speaking of which, on the topic of this game:

I was a bit disconcerted to have the initial player list posted in color. Especially with my character being one of the ones so hilighted. I think it got us lynched prematurely, taking away a lot of the opportunities the farmers would have had. We were really just a mason group with a factional goal. The ba-baa-bomb thing wasn't even revealed to the whole faction.
Part of the disinformation. But most of the Survivors (read: NOT a town) were revealed from the start and most info was there from Day Zero. I really went out on a limb assuming people don't read.
DaveShack said:
If I'm reading CH's role correctly, I was correct from the very beginning that being company made him anti-town. Which again, came directly from the colorized player list. Too bad more people didn't pay attention to it. ;)

The first zombified player (forgot who that was) actually broke the zombie role rule by saying he'd been infected, right? I think there would have been more infected players if that hadn't happened.
No, you can't speak after the Zombies have converted you. During the ifnection stage you can still be healed. So, it was a bit of a deal with the Devil, as classical_hero could make new vaccines but you had to keep him alive -you could deliver him to justice if you had proof.
 
A sig link would be the best way. And you included on-topic content which is good.

Speaking of which, on the topic of this game:

I was a bit disconcerted to have the initial player list posted in color. Especially with my character being one of the ones so hilighted. I think it got us lynched prematurely, taking away a lot of the opportunities the farmers would have had. We were really just a mason group with a factional goal. The ba-baa-bomb thing wasn't even revealed to the whole faction.

If I'm reading CH's role correctly, I was correct from the very beginning that being company made him anti-town. Which again, came directly from the colorized player list. Too bad more people didn't pay attention to it. ;)

The first zombified player (forgot who that was) actually broke the zombie role rule by saying he'd been infected, right? I think there would have been more infected players if that hadn't happened.

The real conflict was the Company vs the Authorities. They had to get rid of the bad guys and that meant us. Some of the survivors knew about it, so we had to eliminate them, but for the most part the Survivor had one goal and they could have done it with the Company getting their job done.
 
I was a bit disconcerted to have the initial player list posted in color. Especially with my character being one of the ones so hilighted. I think it got us lynched prematurely, taking away a lot of the opportunities the farmers would have had. We were really just a mason group with a factional goal. The ba-baa-bomb thing wasn't even revealed to the whole faction.

I actually assumed you guys knew.
 
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