Also, the Babylonian Industrial in the background doesn't sound like something that would evoke the feel of a cavern like the Civ V Babylonian peace theme. That's good news to me
It looks like those are two new pieces of infrastructure. Anyone happen to know what they are? I'm guessing one is for a new city-state, and the other might be part of Babylon's kit?
It looks like those are two new pieces of infrastructure. Anyone happen to know what they are? I'm guessing one is for a new city-state, and the other might be part of Babylon's kit?
Eh, they might've pre-researched Archery to a certain point, and then used the Eureka to finish it, I do that all the time. Not saying you're definitely wrong, but we'll have to wait and see the First Look.
No, it probably is something different. The Babylon player is researching Pottery before the "Archery" message comes up, but when the Archery tech is displayed, he's researching Bronze Working instead. (which he's almost completed)
However, this happens during the same turn. (the turn timer is hard to see with the technology pop up but it's 2350 BC / Turn 19).
So, there is some sort of a tech boost here. If the Babylon player had Pottery, Archery and Bronze Working queued and then received enough science in one go to finish research on Pottery and Archery, then where does the burst come from?
I see only one trigger.
The slinger killing that Barbarian spearman.
So, the Babylonian ability must be related to kills somehow but it's probably not a Science equivalent of Gorgo's ability (because that wouldn't be enough for 2.5 free techs, including the Archery Eureka boost). I would, perhaps cautiously posit: "receive science for each time you kill a different type of unit" or "receive science when you kill a troop inside your borders".
As far as the UU is concerned, my guess is either an early Horse Archer or a Warrior replacement. All other early game units are already accounted for.
The vid also confirms that Babylon's UI is not a monument replacement. I'll see what I can find by rewatching the vid.
Correct me if I'm wrong, but I think the only units it could feasibly replace would be the Scout or Heavy Chariot, since they hadn't even researched Archery or Bronze Working.
Thanks. Now that I think about it those don't look very Babylonian. With so many city-states, we really need something for city-states akin to the natural wonder picker at this point.
Correct me if I'm wrong, but I think the only units it could feasibly replace would be the Scout or Heavy Chariot, since they hadn't even researched Archery or Bronze Working.
So, with Anshan, assuming it's not the city in China based on the architectural style, it looks like we're getting Elamite representation in Civ for once!
So, with Anshan, assuming it's not the city in China based on the architectural style, it looks like we're getting Elamite representation in Civ for once!
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