1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  3. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  4. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  5. Dismiss Notice
  6. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice

Novemberisms strategic resources \ unit balance

Discussion in 'Civ6 - Requests & Ideas' started by Lewi11, Nov 8, 2017.

  1. Lewi11

    Lewi11 Chieftain

    Joined:
    Nov 9, 2016
    Messages:
    81
    Gender:
    Male
    Does anyone know if there is a current mod that does what Novemberisms' Strategic Resources mod did? I loved that mod and I see it is still on Reddit but it hasn't been updated and doesn't seem to work anymore.

    I specifically want units to not require strategic resources but to get -5 attack (or some penalty the user could modify themselves) if they don't have a copy of the relevant strategic resource in their empire.

    Another mod I'm looking for is something like Rush's Unit Rebalance Mod which gave a "scissors, paper, rock" effect for the units. I.e made anti-cavalry more effective against cavalry, infantry stronger against anti-cavalry, cavalry weaker at defending but stronger at attacking weakened units, etc.

    If anyone knows of new versions of these mods or could tell me how to update them myself, it would be greatly appreciated. I'm no modder but I have made simple updates, tweaks to mods in the past.
     

Share This Page