Now (scenario of the present world)

Okay, I'll just switch my scenario from Kal-els map to el-menceys map.:D
 
yeah how bout the desert paratrooper....I forgot who made it doh :(
 
Oh my, what a map. I have a couple of suggestions to make the scenario more accurate, or at the very least, palatable :)

1. The Indian civ should encompass all the predominantly Indo-Aryan nations like Iran and Afghanistan. You set the precedent with Pakistan. Besides the Muslim religion (though India has the second largest Muslim population in the world), these two countries are tenously linked, in a tribal sense, with the Arabs.

2. Secondly, Israel part of America?? The two countries may share the same enemies but I disagree that they are that closely linked. Unlike Arab countries, Israel has actually actively spied on the US. Some friend. In addition, it's a bit awkward seeing this US outpost so far away. Hebrews and Arabs may hate each other now, but basically they are all Semitic peoples inheritors of a monotheistic faith.

3. Some controversy on the OZ v. Canuck designations. Possible solution: Anglosphere! Put the English-speaking countries together under one civ. Includes the British Isles, Canada, US, Australia and New Zealand.

Overall great map. I'm playing around with it in the PTW editor.
 
How about this for a theory?

1) Make Canada (remove from the US), Australia and New Zealand part of the English Empire AND remove mainland Europe from the English Empire and make it the EU (standing on its own).

2) Break South America into 2. Brazil and the Spanish American speaking countries since Brazil was Portugese. This would give a little more variety.

Russia seems enormous (which it really is) but China seems a little small and India seems really, really small. The 2 latter have half the world's population. I haven't downloaded it so I have to go off what I can see. But just some ideas to throw at you.
 
Originally posted by Bruinesian
1. The Indian civ should encompass all the predominantly Indo-Aryan nations like Iran and Afghanistan. You set the precedent with Pakistan. Besides the Muslim religion (though India has the second largest Muslim population in the world), these two countries are tenously linked, in a tribal sense, with the Arabs.
That's a good idea. :)
Originally posted by Bruinesian
2. Secondly, Israel part of America?? The two countries may share the same enemies but I disagree that they are that closely linked. Unlike Arab countries, Israel has actually actively spied on the US. Some friend. In addition, it's a bit awkward seeing this US outpost so far away. Hebrews and Arabs may hate each other now, but basically they are all Semitic peoples inheritors of a monotheistic faith.
First of all, cities so far off it's main land is quite normal when playing a Civ3 game. Secondly, what should Israël be part of then? It won't be independent!
Originally posted by Bruinesian
3. Some controversy on the OZ v. Canuck designations. Possible solution: Anglosphere! Put the English-speaking countries together under one civ. Includes the British Isles, Canada, US, Australia and New Zealand.
No, no, no... Some of these countries have nothing to do with each other. I think it's fine the way it is. :)
Originally posted by Bruinesian
Overall great map. I'm playing around with it in the PTW editor.
Thanks. But beware for the fact that I'm making a PTW scenario of it myself and don't you dare publishing it! :p
 
Originally posted by HomeAir
1) Make Canada (remove from the US), Australia and New Zealand part of the English Empire AND remove mainland Europe from the English Empire and make it the EU (standing on its own).
Same answer: I think it's fine as it is.
Originally posted by HomeAir
2) Break South America into 2. Brazil and the Spanish American speaking countries since Brazil was Portugese. This would give a little more variety.
That would only make them less powerful, but to what purpose?
Originally posted by HomeAir
Russia seems enormous (which it really is) but China seems a little small and India seems really, really small. The 2 latter have half the world's population. I haven't downloaded it so I have to go off what I can see. But just some ideas to throw at you.
I've thought about this as well. Please notice yourself that I've only placed irrigation around the Chinese and Indian cities to make the cities as big as possible. (Same for Mexico City, though it's not helping much.) I can't do anything more than that, as I'm simply restricted to their terrain.
 
Originally posted by Matrix
I've thought about this as well. Please notice yourself that I've only placed irrigation around the Chinese and Indian cities to make the cities as big as possible. (Same for Mexico City, though it's not helping much.) I can't do anything more than that, as I'm simply restricted to their terrain.

Maybe you could add some bonus terrain, or change the local terrain to grassland.
 
i dont like this 1 the load is huge! 2 i play as US and it took forever to set all the citys they were making swordmen and i have to move so many units.3 why dose my civ not no alot of big techs that let me make icbms because i have them but i cant make them and why do i not have space tech.4 when the nukes went flying evertime one wood hit it wood take a long time to load.this was a huge waste of time!!!:mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad:
 
I dont like this, i waited an hour and it didnt finish loading, I got really pissed off...
 
Originally posted by battle ship
i dont like this 1 the load is huge! 2 i play as US and it took forever to set all the citys they were making swordmen and i have to move so many units.3 why dose my civ not no alot of big techs that let me make icbms because i have them but i cant make them and why do i not have space tech.4 when the nukes went flying evertime one wood hit it wood take a long time to load.this was a huge waste of time!!!:mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad:
1. I wish it were different too.
2. That's just one turn.
3. If I understand your crappy English correct I believe you didn't set the Americans as the human Civ, but just removed the human Civ. Then you can start as whatever Civ you like, but always start with the money and tech of the Latin Americans.
4. "Wood" comes from a forest. "Would" is what you mean. :rolleyes:, but to answer your question: It's simple because the world is fully built. If you play a normal game on a huge map and launch a nuke then you'll get the same thing!

I'm sorry to say, but you and Lynx just got a too slow computer. For me loading the scenario takes about 10/15 minutes. (850 Mhz, 256 MB RAM)
 
Make Canada a separate nation. It's not exactly a tiny nation separated from it's big brother, no, it's a freaking huge chunk of(holy) land that's pretty hard to ignore.
 
I know it's been like 16 months since anyone posted here, but I just thought I'd throw in my $.02

I really like this map. The scenario took like 45 minutes to load on my computer, but apparently unlike some of the above whiners, I read this thread beforehand and knew it might take a long time, so I sat down with a good book while it loaded.

It bothered me that every city started out making warriors, and that I didn't start out knowing what the world looked like, but as far as I can tell there's no way to change that in the editor, so it's more something that should be taken care of in an official patch than can be dealt with by whoever makes a scenario.

One thing you might want to suggest in the readme is that users may want to disable the space race victory before starting. Otherwise, it ends up being a pretty quick game, with half the civilizations already technologically ready to start building space ships. (I first played it at Chieftan level, and it only went to 2550 BC.)
 
This is great, but I'd advise creating a seperate North Korean nation as well as making Seoul part of America. Also, create a city two squares south of Los Angeles called Tijuana and make it part of Middle America. Make sure that America has no coast on the Gulf of California. Good work, this must have taken a while! :)
 
This looks eerily similar to the scenario that Luiz made. The thread is here: http://forums.civfanatics.com/showthread.php?t=30775

A few minor differences, I know. But consider this: the cities have the same units in them and improvements/wonders in them, and both scenarios have the same spelling errors. A side-by-side comparison of the two scenarios:
 
Back
Top Bottom