ok, you have confused me now.
this how i figure it. you know how on Democracy, how if you have a city in disorder for a while then the government collapses and its real bugga?
well thats the concept that i am getting at. Depending on your governmetn, if a city was in disorder, say for Deptosimn, for 2 turns then it would break off from your civ and create its own. for Democracy it would probably not break off, communism would have a little chance, say 5 turns because they would be afraid of the KGB.
u get my drift.
if you are confused, do not read beyond this point
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there would also be other factors, like one classic example is the America and Britan, because all the yanks were so far away, they could revolt, so if you are real unlucky then the whole island could revolt.
this would happen if say, 2 citys were in disorder of there was a total of 5 unhappy cizitens. something like that
and usingmy original idea, if 3 citys were in disorder at the same time, then they would all become the same civ, but if they broke off seperatly then they would be seperate civs.
then heres some more complex stuff.
there would be 3 types of civ, Major, which are like all the civs on civ2, minor, which i cant be buggaed thinking about at the moment, which would be medium size civs that a big civ could waste if they wanted too. and mini, which would be the ones that break off. the class of the civ would depend on how many citys population etc.
now heres the point of them, if the mini civs made peace with each other, they would join, and a big civ could persuade a mini civ to join it. etc etc etc...
now i have repeated my self, but **** happnes