Old timer's, what are your thoughts so far?

I'd dabbled in Civ but didn't start going hard core until Civ 3. I remember running to the mall during the lunch hour of grade 12 on launch day and picking up a copy for myself and my best friend. Thinking I was all sophisticated playing Civ games now lol.

I was in the same boat as alot of veterans where I thought the franchise was getting better and better until Civ 5. Vanilla Civ 5 was disastrous for me. It shattered my faith in video games. I thought "All the series I like are terrible now. I guess I'm just done". Thankfully 2011 turned me around, but I just couldn't believe how bad Vanilla Civ 5 was. I just sat there and felt like I had no desire to do anything. There was no "Just one more turn" feeling because everything around the corner didn't feel exciting or was prohibitive. I never felt like building more cities (Until I found out the strategy in 1.0 was to build ALL THE CITIES with only a circus in them.......). Yeah, hated everything about it.

I bought the 2 expansions last year and thought "Allright, it's actually an allright game now", but this is Civ, it shouldn't take 2 expansions to be "Allright". I was happy to find out that the lead on Civ 5 left a while ago and that the Gods and Kings team actually had alot of great ideas. I was worried because I thought the Civ 5 team went on to Beyond Earth, but apparently that must have been a splinter group. If the team that made Civ 5 playable (A Herculean feat in my mind....) had almost 4 years to build Civ 6 from scratch, I'm excited!

So far everything I've heard sounds great. Technology sounds interest, the new attachments to military units sounds great, the terrain is awesome, the art style is fantastic and reminds me of 4. The new city changes are interesting, though so far I'm a bit sad that cities don't look like they're naturally "Sprawling outwards" but instead have satellite districts dotted around it, but whatever. I love that government types are back and how they work with the new card slots. The only thing I haven't seen that I want to is a return to Civ 4's "Wide and Tall" trade off systems. I really liked how the trade offs worked in Civ 4, it was easy to understand what your citizens needed for high population, and what the trade offs were building more cities. I kind of hope they put in a good system that makes me think "Do I have the resources to expand further outwards, do I have the resources for high population? What would it take to do that?".

Anyways I'm more excited for this than any other Civ game really.

Great first post! Welcome to the Forums. :)

I agree with pretty well all your sentiments. Let's hope for a wonderful Civ VI. :D
 
I've played Civ since Civ2.

First of all, I wanted to say I felt Civ5 (after expansions) was the best ever. Even when I didn't like the combat method, having your artillery exposed etc. That part is fixed in Civ6, atleast we get to cover with a defensive minion.

Besides that I was a bit shocked by the city improvements are built. Have to see how that goes. It feels like I have to learn a lot at first. But I'm really eager to start.
 
I love the cliffs!

One of the things I actually liked about Beyond Earth was that it had canyons.

Basically, more details in the map are awesome! I hope they still have natural wonders and other interesting details to the map.

I also love how the fog of war is indicated by map scroll. Love the look.
 
I love the cliffs!

One of the things I actually liked about Beyond Earth was that it had canyons.

Basically, more details in the map are awesome! I hope they still have natural wonders and other interesting details to the map.

I also love how the fog of war is indicated by map scroll. Love the look.

I wonder if "Wonders" could be one of the things left for expansion or DLC. I like them but it wouldn't bother me if the rest is tight.
 
I wonder if "Wonders" could be one of the things left for expansion or DLC. I like them but it wouldn't bother me if the rest is tight.

Well, we saw the Great Barrier Reef in the gameplay video so it would seem that they are already in the game. :)
 
I have all the previous Civ games, and I know I can run 1,3 and 4. Not 100% sure on 2 but I have the media.

I think I'll try and play a game of each while waiting for 6. I have a game in progress of Civ 1, I am the Romans and have been in perpetual war with the Mongols. Not sure if I will restart or not but I think I'll finish it out. Year is 1822 but my usual turtling ways should assure I lose. Might be a fun romp through time.
 
Yeah. I did that when I realized I couldn't play Civ V (until I got a new computer... only had a netbook at the time :lol:). What I did was play the games in order, playing one until I could beat it at the highest or second highest level, then moving on after a little while.

It was very educational, actually. I found it interesting that, of the first 3 games, Civ I was the one I remembered most in terms of gameplay and art. I guess that's in part because I had a lot of time as a kid, and didn't play much Civ in college, which covered part of the Civ II/III eras. But the leader screens were just really memorable, as were the weird quirks like the shield grasslands.

I read a lot of the online strategies and opinions on here while I did my play through, too. With those strategies, some of which were game breaking, beating those early Civs was a lot easier than I expected.

I spent a lot of time with Civ IV, especially since I never bought the expansions the first time around. Tons of interesting features, but I remember the Corporations getting kind of out of hand. Some great mods out there, too.
 
Since Civ I, but I think I skipped Civ III.

I think I like what I see so far from CVI.

I hope they bring back AI governor, for times when you have tons of cities.
 
rastak's tour through the old versions is something I did before the Civ4 release (including Colonization and Alpha Centauri) and it was great fun. I would have enjoyed reading about his reactions to playing various versions in quick succession, but I suspect posting about that in this merged threat would seem disruptive (and be swept away by other discussion).

Civ2 will take some work to get running on a 64bit system. If you have the Multiplayer Gold version, there's a patch dealing with a crash caused by leader & city name boxes. If you have the classic version you can either try to convert that to Multiplayer Gold or use a virtual operating system like Windows 7's XP mode or Windows 3.1 running inside DOSBox. Details on all this can be found in the Civ2 tech help section.

By the way, one way to calm down cranky old timers who tend to think everything was better "back in the day", would be for Firaxis to help keep their legacy games alive by providing easier fixes or at least official advice about how to get them running. Many old timers are too absorbed by jobs and families to spend the time trying to figure these things out the hard way. This applies mainly to Civ2, but also to the secdrv problem now haunting Civ3 as well as the vanilla and Warlord versions of Civ4. (And no, "buy it all again on Steam" is not the kind of advice I'd be hoping for.)
 
Civ 1: Friends came and stayed for the weekend to play
Civ 2: Tried to trigger every single advisor clip
Civ 3: Massive PBEM and LAN party fun
Civ 4: Massive Pitboss fun
Civ 5: Didn't play until BNW became available for Linux. Steam lists 3696 hrs on record now and 229 of 287 achievements earned. :)
Civ 6: Lots of good looking new stuff and mechanics besides what's familiar. If they just could get an AI that's just a bit more clever than plain stupid.

Imo pricing it at Eur 60 is outrageous.
 
rastak's tour through the old versions is something I did before the Civ4 release (including Colonization and Alpha Centauri) and it was great fun. I would have enjoyed reading about his reactions to playing various versions in quick succession, but I suspect posting about that in this merged threat would seem disruptive (and be swept away by other discussion).

Civ2 will take some work to get running on a 64bit system. If you have the Multiplayer Gold version, there's a patch dealing with a crash caused by leader & city name boxes. If you have the classic version you can either try to convert that to Multiplayer Gold or use a virtual operating system like Windows 7's XP mode or Windows 3.1 running inside DOSBox. Details on all this can be found in the Civ2 tech help section.

By the way, one way to calm down cranky old timers who tend to think everything was better "back in the day", would be for Firaxis to help keep their legacy games alive by providing easier fixes or at least official advice about how to get them running. Many old timers are too absorbed by jobs and families to spend the time trying to figure these things out the hard way. This applies mainly to Civ2, but also to the secdrv problem now haunting Civ3 as well as the vanilla and Warlord versions of Civ4. (And no, "buy it all again on Steam" is not the kind of advice I'd be hoping for.)


Yea, 2 looked tricky. I believe I once tried to get it to run with failed results. I might be able to get it working with a virtual machine. I hope so, while Civ 1 is cool, it's been forever since I played 2.
 
Imo pricing it at Eur 60 is outrageous.

Why so? It's just the "normal" price for any standard game since ages.

(assumption?) Being the same price for the digital or the hardcopy is prone to another debate though :p
 
Why so? It's just the "normal" price for any standard game since ages.

(assumption?) Being the same price for the digital or the hardcopy is prone to another debate though :p

Price Decay for games is so fast that if you cannot play it from start (e.g. due to lack of free time), you might as well wait and buy it later, maybe in a sale for a fraction of the full price.
 
Price Decay for games is so fast that if you cannot play it from start (e.g. due to lack of free time), you might as well wait and buy it later, maybe in a sale for a fraction of the full price.

Steam sales aside Civ5 price has held up incredibly well over 6 years. With digital being a big thing now you can't easily go to game stop to resell a used copy either.
 
This is aimed at guys who have been playing Civ since waaaay back in the day. I find veteran commentary always really spot on. Are you excited again or has the civ5 format killed it for you?

...



For what I heard so far, evidently the devs are building up civVI mainly over the foundations of 5 (as much as so many of us had other expectations).
Nevertheless, they might be addressing some of the features which brought the main deficits to 5 (happines, 1UPT, city states), as well as restablishing some other classical features and mechanics as governments, ICBM, for instance. Along with some "new" implementations, like the FF system for GP, the overhaul of city spread, to name a few.
All in all it seems at this point there is a genuine compromise around the better merge of past games and features.
¿CIV VI looks promising? Maybe... We´ll put it's name to the test´.. of time.
 
I'm excited!
 
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