TURN 2:writing comes in and decide to go for priest hood and the oracle
worker begins to build a road between timbuk an djenne
timbuk goes form grannary to skirmisher.
TURN 4: hatty asks for open borders i decide a religion would be good and she also pose's no threat at the moment to place a city behind our lines.
timbuk expands.
TURN 6: MYSTISM to polythiesm
TURN 7: timbuktu skirm->libary until it groes to pop6
TURN 9: change from library to settler
TURN 14: polythiesm-> priesthood
djenne is connected to the trade network, the workers begin on a marble quarry.
TURN 15: skirms are fortified on next city spot.
settlers are
2 pop for 8turns
16: settlers are sent off to.
18: priest hood done so i go for animal husbandry since there are cows in the next city spot. louis asks for open boarders, i think why not theres no danger of him settling behind our lines
19 sand city founded
on desert and begins obelisk
20 warrior beats barb warrior, set to heal
21 worker
2 pop for 8turns timbuktu goes back to happyness
25 dejenne begins oracle 23 truns
30 the last turn this happend
i said yes since hatty was bottom and further away
worker head of to build a gold mine.
some additional screens
looks as if were 2nd strongest on our island
our culture, seems as if we need some obelisk's or libararys
and a nice grid with resources in for dotmaps.
some thought's
when iron working gets discovered there might be some iron in the mass of hills to the west.
if a city gets placed there i has a river for food and it could pump out units for us.
war on izzy should be done soon, the next person should be able to build up most of the army then the one after that can invade. capturing the hindu holy city will be a big advantage for us.
also is there anywhere that shows the amount of turns played i think i may of overshot 1 or two turns.