Open competition: Earliest pyramids using philosophical civ and no stone

^ :lol:, i can remember trying all sorts of gambits to get pyramids up asap without stone at the time. Seems thoroughly bad strategy to me now.
 
Reroll til you get a heavy forest start, play industrous leader. Chop? :p
 
Like many newer players I loved the pyramids back then. Still do, but I have expanded my strategy tool box considerably since then.
 
It depends. If you were to draw a graph of beakers per turn, I think the pyramids + GL strat would be a line that would shoot up around the time the mdis were built and go up and up and up and then hits its inflection point in the early middle ages, perhaps, and continue to rise but slowly.

The cottage spam line would rise in a gradual, linear fashion from the early game and keep rising at that speed until free speech and then shoot up a bit and continue to rise. Obviously the cottage spam would overtake the mids/gl line at some point, but where would that point be? Free speech? Philosophy? Maybe even later, maybe like around economics or even corporation, or possibly even later than that.

What this means is the person who went mids/GL will get to liberalism first and get rilfes and cannons while the cottage spammer will still be at muskets. Or the mids/GL person will have maces and trebs while the cottage spammer will barely have longbows.

This may be a wrong topic for this, but I don't there is big difference in raw beaker rate between Pyramids powered SE and Bureaucracy powered CE at 1AD (around the time when Bureaucracy comes available). SE may have a bit better light bulbing abilities, but you can have a GP farm (with GL) in CE too. It's possible to get rifles or cannons pretty early with CE/GL too.
 
I would like to see a comparison game of Pyramids+Great Library vs Cottage Spam. I suspect cottages would win easily, even with stone.

As we all know its map dependent. On my last standard map on normal speed game I had 17 cities with 800 bpt with the Mids/GL. Of course, I don't think a non Industrious civilization should ever build the Mids w/out stone.

This may be a wrong topic for this, but I don't there is big difference in raw beaker rate between Pyramids powered SE and Bureaucracy powered CE at 1AD

I wanna stress that I do like cottages, and think they are easier to play with, but they aren't always the best choice. A simple 8 city empire at 1 AD could have 7 cities with 2 representation scientist w/ libraries for 105 raw beakers before trade routes or anything else. The capital could also run bureaucracy and have 7 scientist (2 from GL) and be pulling in over 112 raw beakers as well (1 settled GS + academy).

I don't think any economy is necessarily better than the other - they both have their place and time. I have played both SE and CE with over 3000 beakers a turn on standard maps at normal speed.
 
I'm not sure what strategy you and your A Team are cooking up, but is the found-a-second-city requirement really necessary? There are several threads right now showing how to win up to Deity with just one city. It may not be the best choice; but even if it's hardly ever the best choice, it's possible in most cases (given sufficient food.) And the most successful one-city games usually revolve around the Pyramids.
 
There are several threads right now showing how to win up to Deity with just one city

These are lame and so are OCC - A big waste of life = no thanks. If that is someones idea of fun I certainly don't share it with them :)
 
Hahahahaha. :lol: I read the OP and was thinking 'new strategy you are working on? Sounds like old news to me!' without looking at the dates.

Classic. :)
 
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