i never played morrowind. is it actually better than oblivion, cause that was pretty much my favourite ever game, excluding cod4 and civ4.
Oblivion's leveling system is a blessing and a curse, the monster stay competitive with you (Most like, some dislike)
Oblivion was absolutely awesome and it's only competitor is Morrowind
Oblivion's leveling system is a blessing and a curse, the monster stay competitive with you (Most like, some dislike) however with a little bit of planning say 20 minutes, you can figure out how to even the odds considerably
Oblivion's leveling system was a menace, because I'd get obsessed with trying to level efficiently - i.e. learning only right skills, trying to avoid "wasting" skill points etc etc...![]()
You obviously have never been to California my fine Canadian Compatriot, is actually popular over here here is a tip for a mage
*USELESS CRAP*
And that's why Oblivion's leveling system sucks. Have fun sitting in some corner spamming restoration for hours while rats slowly chew your heavy armorYou obviously have never been to California my fine Canadian Compatriot, is actually popular over here here is a tip for a mage
Starting Attributes Major Skills Minor Skills
Strength 40 Blade 30 Armorer 10
Intelligence 55 Block 30 Athletics 10
Willpower 55 Blunt 30 Heavy Armor10
Agility 30 Hand2Hand 30 Alchemy 10
Speed 30 Destruction 25 Alteration 10
Endurance 35 Restoration 35 Conjuration 15
Personality 40 Marksman 25 Illusion 10
Luck 50 Mysticism15
Acrobatics 5
Light Armor 5
Mercantile 5
Security 5
Sneak 5
Speechcraft5
Attributes in order of importance
Edurance, Intelligence, Willpower, Strength, Agility, Speed and Personality.
Level 2 - +10 Restoration (45) +5 Willpower (60)
+10 Conjuration (25) +5 Intelligence (60)
+10 Heavy Armor (20) +5 Endurance (45)
Level 3 - +10 Restoration (55) +5 Willpower (65)
+10 Conjuration (35) +5 Intelligence (65)
+10 Heavy Armor (30) +5 Endurance (50)
Level 4 - +10 Restoration (65) +5 Willpower (70)
+10 Conjuration (45) +5 Intelligence (70)
+10 Heavy Armor (40) +5 Endurance (55)
Level 5 - +10 Restoration (75) +5 Willpower (75)
+10 Conjuration (55) +5 Intelligence (75)
+10 Heavy Armor (50) +5 Endurance (60)
Level 6 - +10 Restoration (85) +5 Willpower (80)
+10 Conjuration (65) +5 Intelligence (80)
+10 Heavy Armor (60) +5 Endurance (65)
Level 7 - +10 Restoration (85) +5 Willpower (85)
+10 Conjuration (75) +5 Intelligence (85)
+10 Heavy Armor (70) +5 Endurance (70)
Level 8 - +10 Restoration (95) +5 Willpower (90)
+10 Conjuration (75) +5 Intelligence (90)
+10 Heavy Armor (80) +5 Endurance (75)
Level 9 - +5 Restoration (100) +5 Willpower (95)
+5 Destructions (30)
+10 Conjuration (85) +5 Intelligence (95)
+10 Heavy Armor (90) +5 Endurance (80)
Level 10 - +10 Destruction (40) +5 Willpower (100)
+10 Conjuration (95) +5 Intelligence (100)
+10 Heavy Armor (100) +5 Endurance (85)
then stop leveling
EDIT, Damn server is being a jerk, search [K0003] at http://www.gamefaqs.com/computer/doswin/file/924363/42572
I like fun.
You obviously have never been to California my fine Canadian Compatriot, is actually popular over here here is a tip for a mage
Cyrodil is an empty, dead world, that's the typical trade off going open-ended.
The hours I spent hacking at those hapless Everscamps...Have fun sitting in some corner spamming restoration for hours while rats slowly chew your heavy armor
The hours I spent hacking at those hapless Everscamps...![]()
Everscamps?
An Everscamp is a Scamp spawned by the Staff of the Everscamp. Before the quest, they will follow Rosentia Gellenus everywhere she goes. After the quest is completed they will remain in Darkfathom Cave forever. They respawn almost immediately when they are killed, making them good for combat training. If used for Marksman training, note that an Everscamp's body remains long enough after death to be looted for the arrow(s).