direblade99
Warlord
Hello everyone,
So I'm an emperor level player who's had a couple early games on immortal, and although I can consistently win on both difficulties I can no where near match the output of many of the people I see on these forums.
I find it hard to understand how many other players here manage to win turn 250ish or even earlier science wins, when my earliest ever win (standard speed of course) was in the late 280's.
And please don't tell me that when I move up to deity I will tech faster because I've seen HoF results as well as many of the statements of people like tommynt on these forums and typically they can get good (or in tommynts case insane) turn times on any difficulty. Now I'm not asking to be like Tich or Tommynt, but I just want advice on how to optimise my playstyle.
So here goes.
My opening build order is usually something like scout - monument- shrine/granary - if I went granary first worker/ if not then i go granary - worker/library - library
My policy choice when going for science is straight tradition with progress going up to landed elite, then monarchy, then wonder one, then oligarchy. After that I tend to sink a couple policies into commerce and then rationalism as soon as available.
Tech choice is usually pottery - lux tech - mining (if not lux tech) and then writing and i make my way up to philosophy (unless I have a close neighbour or someone around who looks warmongery then I almost certainly go archery before philo and build at least 4 by turn 60 ish which is when i find most AI tend to attack on my difficulty if they're agro. After that I go construction for colluseums and comp bows and then I go Civil service beeline - education beeline
City count is usually 4, occasionally 3 if my area sucks (low food/production or both) or 5 if there's no one around and happiness is OK.
I tend to get NC by early 80's most games, never later than 95, often I will use a couple workers to speed it up even more to 70's.
I usually have about 3 cities by the time I go NC and then get a fourth straight after.
I do steal a city state worker too in early game in case you're wondering.
This is all I can think of right now (it's 3 AM) but tomorrow I may put up some screenshots of my typical games and ask for advice.
All constructive feedback is welcome.
Thanks you all so much
So I'm an emperor level player who's had a couple early games on immortal, and although I can consistently win on both difficulties I can no where near match the output of many of the people I see on these forums.
I find it hard to understand how many other players here manage to win turn 250ish or even earlier science wins, when my earliest ever win (standard speed of course) was in the late 280's.
And please don't tell me that when I move up to deity I will tech faster because I've seen HoF results as well as many of the statements of people like tommynt on these forums and typically they can get good (or in tommynts case insane) turn times on any difficulty. Now I'm not asking to be like Tich or Tommynt, but I just want advice on how to optimise my playstyle.
So here goes.
My opening build order is usually something like scout - monument- shrine/granary - if I went granary first worker/ if not then i go granary - worker/library - library
My policy choice when going for science is straight tradition with progress going up to landed elite, then monarchy, then wonder one, then oligarchy. After that I tend to sink a couple policies into commerce and then rationalism as soon as available.
Tech choice is usually pottery - lux tech - mining (if not lux tech) and then writing and i make my way up to philosophy (unless I have a close neighbour or someone around who looks warmongery then I almost certainly go archery before philo and build at least 4 by turn 60 ish which is when i find most AI tend to attack on my difficulty if they're agro. After that I go construction for colluseums and comp bows and then I go Civil service beeline - education beeline
City count is usually 4, occasionally 3 if my area sucks (low food/production or both) or 5 if there's no one around and happiness is OK.
I tend to get NC by early 80's most games, never later than 95, often I will use a couple workers to speed it up even more to 70's.
I usually have about 3 cities by the time I go NC and then get a fourth straight after.
I do steal a city state worker too in early game in case you're wondering.
This is all I can think of right now (it's 3 AM) but tomorrow I may put up some screenshots of my typical games and ask for advice.
All constructive feedback is welcome.
Thanks you all so much