Spillsandstains
Warlord
- Joined
- Mar 31, 2008
- Messages
- 273
DEFENSIVE WONDER i think this has been done already - or similar - for a wonder called 'the labyrinth'. enemies adjacent to city get x damage, Hrochland ade some great art for it - I mean, how do you represent a labyrinth in civ4? He managed it
RE: National Wonder increase - i saw a wonder effect that increased national unit counts, thought it might be the same kind case for buildings ... shows how much i know!
Some sort of Maginot Line/ Gorgan Wall effect where any enemies crossing your borders take damage, or, probably better, get a reduced movement allowance on that turn (useful only if you've got a huge variety of movement in your units, and a map so vast it's relevant)
connected but not quite the same - an extends - beyond - the - FOW warning system to warn of naval invasions ("Cinque ports"?), or a similar one for land units "enemy x has 50 land units within x tiles of your border". I' pretty sure the latter might have been fixed in a mod (via automatic patrols), not sure about the latter.
Interested in a mechanism that mitigates against stacks of doom, never been able to find a generalized "count number enemy units on same tile" function.
RE: National Wonder increase - i saw a wonder effect that increased national unit counts, thought it might be the same kind case for buildings ... shows how much i know!
Some sort of Maginot Line/ Gorgan Wall effect where any enemies crossing your borders take damage, or, probably better, get a reduced movement allowance on that turn (useful only if you've got a huge variety of movement in your units, and a map so vast it's relevant)
connected but not quite the same - an extends - beyond - the - FOW warning system to warn of naval invasions ("Cinque ports"?), or a similar one for land units "enemy x has 50 land units within x tiles of your border". I' pretty sure the latter might have been fixed in a mod (via automatic patrols), not sure about the latter.
Interested in a mechanism that mitigates against stacks of doom, never been able to find a generalized "count number enemy units on same tile" function.