I don't mind them if everyone gets them, otherwise it will feel like i'm cheating against those that don't have access to any, especially against AI opponentsYeah, I am starting to dislike mementos, they are way too strong.
Not only that, even if I choose not to use them, as we saw above they will infect many strategies people come up with - that whole build hinged on the mementos he chose. AND you can switch them out for new ones between ages! So that’s potentially 6 extra attributes in a game for example.I don't mind them if everyone gets them, otherwise it will feel like i'm cheating against those that don't have access to any, especially against AI opponents
It's not a secret. This civilization gives mass hapiness, and who says more hapiness, says that we can more easily exceed the limit of settlements, and avoid revolts. Who says hapiness, says celebrations, and a lot of celebration gives a big production bonus for military units.I could tell you about how the Maurya are secretly the biggest warmongers in the game, but this above video lays it out perfectly.
You’re probably right. I’m just starting to worry about how extensive the power/feature creep is going to get if it’s this far already.eh, I imagine there are gonna be a good amount of strategies without them, like I said above, probably won't be any different than civ 6 with game modes.
You’re probably right. I’m just starting to worry about how extensive the power/feature creep is going to get if it’s this far already.
I wasn’t really a fan of the game modes either though (except barb clans, loved that one). They were kinda fun at the end of the development cycle, but mementos are being added at the beginning..
The problem is that Civ hasn't had a legitimate 'challenge' for some time now, between inept AI and unbalanced systems, and OP strategies. You have to go out of your way to create a 'challenge'.At least you can easily just not use them. I think for me it will depend if I want to play a "fun" game vs a "challenge" game. Fun games would be like the above, max all the parameters in your favor, and see how crazy you can get. Challenge games are ones where I try to beat the AI on open ground. But it will be kind of annoying to have the "OMG this combo breaks the game" where the first step is to pop in a specific memento combination.
Not exactly. The free Bastion promotion does not unlock other promotions, which means you still need 2 promotions in addition to the Bastion to settle a town.The Exercitus Romanus civc grants the Legatus the Bulwark promotion for free as well. So that would mean you only need 1 promotion
yes, Maurya seems extremely strong. i have them as my top ancient civilization right now for almost any path that involves domination. they will lead well into Mongols, Meiji, and Mughals.It's not a secret. This civilization gives mass hapiness, and who says more hapiness, says that we can more easily exceed the limit of settlements, and avoid revolts. Who says hapiness, says celebrations, and a lot of celebration gives a big production bonus for military units.
In addition, it brings general bonuses in science and gold from hapiness. In short, it has absolutely everything to prepare for war.
Having two pantheons also adds a consistent bonus that makes Maurya have less to monitor certain parameters, and more to focus on preparing for war.
In addition to that, its unique cavalry unit greatly reduces the effectiveness of opponents' fortifications. It is perfect for waging war during its age, and it provides fertile ground for all war-mongering civilizations of the Age of Exploration and the Modern Age.
One thing I want to know. Xerxes specifies forming a trade route with a merchant - so will Aksum's Dhow which creates trade routes actually work with his ability?With Xerxes the Achaemenid
Aksum > Chola > Siam
Trade routes for the win
Not sure if this has been mentioned yet but Lafayette + Rome is very powerful. In the video below, he is able to get +12 combat from traditions on the legion unit in the Antiquity Age. Combined with other bonuses, his legions are 3x more powerful than other base units!!
This doesn't even seem particularly challenging to do. Multiplayer is going to be such a cheese fest
Legions get +2 bonus strength from each tradition in policy slot.Anyone want to post the specific so I can be lazy and not watch it?
It wasnt already? /sMultiplayer is going to be such a cheese fest
Throw in Mexico because all their bonuses come from amount of Traditions slotted, you can use Spain to get there.Not sure if this has been mentioned yet but Lafayette + Rome is very powerful. In the video below, he is able to get +12 combat from traditions on the legion unit in the Antiquity Age. Combined with other bonuses, his legions are 3x more powerful than other base units!!