I never called you a moron...but if you were building commercial hubs in every harbour city before Owls, then you really do need to consider more what you are missing out on.
Owls are not weak (except for their final promorion). They just require a lot more effort and investment to maximise, compared to Vampires and Void, and also rely a lot more on the map. If I had to rate the different societies, I would give go:
Void - A (S for high faith civ or Eleanor)
Vamps - A (S for Gran Columbia or with Apoc on)
Owls - B (A+ on water map with accessible city states)
Hermetic - E