P666-01 Fix the Trash Game

cabert said:
:goodjob:
i'm afraid i'll have the least successfull game this time:mischief:

Highly doubt that! Sounds like you took quite a differant direction, will be interesting to see what you did, as well as everyone else.
 
Petrucci said:
Highly doubt that! Sounds like you took quite a differant direction, will be interesting to see what you did, as well as everyone else.

not at all, i did what i intended to (cat + elephants + mace) but was not very successful because of some :smoke: moves.
To be true, when i was comparing the submitted games at 125 AD, i played some turns after VuDu's save, and the result was much better than my own game :blush:
 
well from now .. 19:15 in france iI will launch the "until 125AD" part. and post it then will begin the "up to 1000AD" part..

the :smoke:er may not be who think he will be ;)

EDIT: on my honor I still promise that I will do the best I can.

tchuss ... see you in 125 - (-875) =1000years !!!

EDIT2: error, the reinstall of cIV did not gave me any english log...:eek: gonna reinstall a second time and then play... :cry: if it still do not work .. I will play in french !!
EDIT3 : 19:30 ... go back to work..
 
here is my 125 AD game...
but I must have missed some turns as I counted only 35 turns from 875BC... my log won't be very accurate.

but 2hours for 40t.. its long... I think it is the log writting + thinking to justify all decisions..:crazyeye:

I will add the event log later, going now for continuing the play until 1000AD if I have the time this evening. :confused:
just for precisions, I aim to attack kubi in 4 turns by its medium city (in the desert)(for the marble).. other cities.. will see
 
Gawd ... I didn't mean to cause a problem over the English vs. French turn logs! If it's still an issue for you Frenchy-guys don't concern yourselves.

Kublai's ... dead ... ?! :eek:
 
Would y'all like me to play 80 turns? It's not quite fair, since I played 20 turns on all the saves (including cabert's) and didn't save, so I know what's coming, at least for 20 turns... but would y'all like to see a game? Or should I just wait to grade? :)

Btw, I don't think French turnlogs would be that bad... us Anglos can probably follow them ;)
 
And if we can't follow them we should improve our french.

Edit: I've started my version from cabert's save as he suggested; its thoroughly spoiled so double plus embarassment when its still the trash game.
 
Here's my 1000 AD.
turn log:

Spoiler :
150 AD. tidied up the stack
175 began chopping HE
200 killing time becasue of peace treaty
250 forge in Pigswill's city, remaned MiltProd, becasue old habits die hard
275 forge in Berlin
300 Traded Mono and Meditation for iron working from Isabella
350 zzz
375 Feudalism finished - decide to go for Music to get the artist
confused about tech priority here, Guilds? ( no horses for knights)

Declare war on Kublai. This time target is Turfan + Old Sarai

400 Academy in Berlin Production all Catapults,Elephants and Maces
no whipping.

425 Razed Turfan, bombing Old Sarai.

450 Cottage in Berlin
475 get lucky with odds and raze Old Sarai
500 Napoleon trade; wine for rice. stack arrives at Karkorum
520 making city garrison longbows in Miltprod.
540 Music finished, Homer born. Guilds started.

560 Attack Karakorum, this time take it and keep it.

580 Stack 1 to Besbalik,stack 2 to Ning-hsai
600 -700 Kublai gone.

720 move stacks to near Issey's border. Longbows to the new cities, chopping courthouses and light houses.
760 Barb city in the NW move troops to it.
800 workers hokng up resources, Tech go for gunpowder, but unsure about this ( Drama? Engineering? Banking?)
820 Barb city taken and kept, good food resources,low production.
840 - 1000 builds;lighthouses, forges, Tech to 40 % after recent expansion.

Decide to not press the attack on Isabella, because we have a huge advantage. Leave that fun for the next turnset

 
thanks Pigswill for trying my game :),
and for trying to read my french turnlog :blush:

And yes please, Armstrong, give it a go (even a hurried one). Several people, Mice being the most insistant, asked for us "experts" (:rotfl:) to post a save, for comparison / learning sake.
And yes, it's totally spoiled. But I'm sure you can play it honestly.

cam_h said:
Kublai's ... dead ... ?!
Is he? (didn't open the save yet)
that definitely would not be a trash game!

edit : i thought it was 125 AD :blush:
At 1000 AD, kublai is dead for me too.
 
:p @mice I just read your play.

I think I will be a bit less effective than you :)

I'm currently in 600AD... and I have taken only turfan and karakorum..
(planned to split the empire in two and take care of each part.)

but I won't have razed kubi in 700AD... : move SOD south, take one city, heal move SOD north, + 2nd SOD kills old sarai, kill last northern city will take more than 4 turns until 700, and maybe even more than 20t until 1000AD. :sad:

and that is only military speaking, I'm not really found of my economics.. I may need advices and corrections from the experts even if I am not the trash game, (plizzzzz, OMG, make that I am not the winner of the trash trophy :religion:) :ar15: :trophy2:

EDIT : If you hadn't opened my 125AD save you won't know my game is now in ... ENGLISH ... no need for you english-speakers to tire yourslef working on the so hard but so beautiful tongue of molière....:p just kidding. but the second install truly worked as planned.. don't know what I missed the first time.
 
for me you are free to do as you feel right : only 36h before the deadline seems good enough..

in a spoiler, those that have a long way to go will still be able to resist the temptation for 24h...:D
 
Calavente said:
for me you are free to do as you feel right : only 36h before the deadline seems good enough..

in a spoiler, those that have a long way to go will still be able to resist the temptation for 24h...:D
:)

here it is.
I'm not too proud, but that's my game.
no translated turn log this time. The curious cats will try babblefish ;)

Spoiler :

the overall strat was a bit :smoke: (hey, i played it for fun!)
1 - teching to construction and go to war
2 - teching to macemen and go to war
3 - build some good wonders (pyramids, great library)
4 - make PC a GPF that needs no specialist (all those wonders!)
5 - run all the races (music for GA, philosophy for taoism, liberalism for free tech)

How it went :
- 1,2,3 and 4 merged,
since i could not build enough troops to attack anyone between 1 & 2,
and since the good wonders start with masonry! + great prophet was on his way already
- I started pyramids in PC asap, no rush, no chop, and still got it
- I captured a barb city (same spot as VuDu's captured city :) )
- I attacked Kublai with a handfull of troops, razed ancient sarai,
then captured turfan with another stack (macemen rule!).
I killed an escort to get a free worker.
(i like this move, intercepting the settler going to the ruins :lol:)
Kublai was willing to sue for peace. I wasn't.
- I sent the free GA from music to turfan.
Great work? no! I settled it to gain fast access to good tiles when i capture karakorum.
Then Nappy declared war and sent 2 weak troops on the ex-barb city
(can't remember, i think it was an axe and a chariot) and captured it.
I captured ninghsia (can't check the spelling, but it's iron city)
and sued for peace with kublai earning monarchy and a bag of gold.
Time for nappy!
(and now, i thought about my settled GA! That was a waste!)
- I took my barb city back on the next turn,
then went after the only french city i saw : Tours.
My slow motion stacks went all the way north, captured then defended Tours,
I captured Reims next then sued for peace, earning calendar.
Time for Kublai! I sent back my slow moving stack south.
In all this time, i had built the Great Library in Pigwill's City, the Heroic Epic in hambourg.
A GE popped, and built Notre Dame in Pigwill's City.
- This time, i went for both mongol city at the same time.
Only a few casualties, and then the second great prophet
(which i had standing in PC for centuries)
could build the hinduist shrine for me in the ex-mongol capital :)
- I started to send my troops north, not yet decided on my next target
when isabella asked for help against the french... Well OK lady.

So that's the situation at 1000 AD:
1) no more kublai,
2) at war with the french, no stack ready for any conquest yet (they aaaarrrreeee commmmminnnng)
3) friend with isabella, (well, not enough to trade valuable techs)
4) a few turns away from liberalism (should be alright, but some final push could bring the number of turns left down)
5) missed taoism :( (I don't even know where it is, i suspect MM on the other continent, since it was quite early)
6) a barb city in the south is under control
by a guerilla 2 crossbowman, maceman on the way (xp farm ;) ).
7) civics = representation, bureaucracy, slavery, no state religion yet.
I Was thinking about a switch to buddhism to get best friends forever with Isabella,
but she's the next target anyway... We don't have guild, we don't have banking so no mercantilism.

My feeling is i did too many :smoke: moves.
Units going back and forth is bad.
Settling the GA in turfan isn't as great as i thought it would be. Kublai is creative and the culture was ancient = no tile won. It's still better than a great work, for the gold and beakers (representation!), but could have gone to karakorum instead (shrine gold + wall street later).
Should have built more units for northern defense, would have been enough to deter nappy.
With one more archer in the barb city, i wouldn't have had to send assault troops there.
And now there would be no more isabella (my chosen path was to go kublai, isa, nappy).
Should have built a few more workers (kublai was not kind with me, only a handful of those :lol:), to cottage spam. The "sue for peace" move is responsible for the lack of early workers too (they were hiding in capital, AFAIK).
Should have traded techs earlier (i had alphabet, and didn't even think of trading :smoke:), and pushed harder with representation for philo (switching to representation and using only a handful of specialist is a bad move).

Well, it's a "worst game" round,
and i had to play with my youngest daughter drinking her bottle on my lap.
:mischief:
http://forums.civfanatics.com/uploads/74263/P666-01_cabert_1000_ap._J.C.Civ4SavedGame
 
cabert said:
now that Petrucci an mice have posted saves/writeups, and cavalente is near the end too, can i post mine? Or shall i wait until tomorrow?

It's already tomorrow where I live, post away.
@calavente, re. SoDs
Spoiler :
I ended up with 2 stacks because one went to Old Sarai and one went to Turfan. Then they just caried on in 2 directions. It worked out nicely.


BTW thanks for doing the reinstall. Appreciated.
 
Well, here's my go:-

Spoiler :
I seem to be surrounded by bloodthirsty barbarians (in the thread, not in my game). Whatever happened to 'build a civilisation to stand the test of time' ?. I had one short little war between 875bc and 1000ad, even the barbarians stayed away.
 
@mice :
re-SOD
Spoiler :

a little advance on my futur log :D
I've done the same : after taking turfan with a big SOD I launched a smaller SOD to old sarai defended by 1spear + 1 archer. 2mace C1 CR1 + 1Cat CR2 should do the trick..

in fact it turned out to be a SoJ: Stack of jock...

by the time I arrived on the nearby hill an axe was aiming for poorly defended berlin.. 1 mace killed it but took casualties in it's ranks, left 1mace+1 cat vs spear + archer on hill..
mace got killed. not a fool I moved out the cat..
the spear kill my last mace out on the plain...
My SOD was distroyed : 3 unit is plainly a joke.
the cat alone could do nothing.
I may have won if I had played it better I think... but what is done is done.
as leaving the axe untouched and rushing a mace in berlin. I may have lost the whole stack but would have razed old sarai to rubbles...:evil:
 
pigswill said:
Well, here's my go:-

Spoiler :
I seem to be surrounded by bloodthirsty barbarians (in the thread, not in my game). Whatever happened to 'build a civilisation to stand the test of time' ?. I had one short little war between 875bc and 1000ad, even the barbarians stayed away.

well, we have a war variant, don't we?
domination without war is pretty tough!;)

Although there may be some room for settlers before taking out those neighbours, it's not pushing our advantage to do so. Maces in 1500 AD won't scare musketmen/grenadiers. That's why i'm unhappy with my own game! Leaving time for isabella to grow and possibly tech to conquistadores is :nono: for domination. And i certainly don't want to have rampaging musketeers near Berlin...
 
Strategy explanation coming up:-
Spoiler :
I looked at all that tasty land (grasslands,jungle waiting to become grassland, even some gems) and I thought why waste resources on itty bitty wars which will saddle with with a bunch of sub-optimal cities (coz the AI don't place cities like players do) when I could just settle the good spots, build up tech and tech trade to establish a significant advantage (getting to gren/cannon before Izy gets to conquistadores or nappy gets to muskets) and wipe the continent clean in one long clockwise sweep (nap,izzy,KK). No-one onthe continent wanted to play tech trade so I headed for other continent to find someone who wanted to play (Mansa!).

Additional notes and lowlights.
575bc prophet for kong miao. started building a temple to speed up next gp.
325bc-225ad. War with Nap, somewhat low key, ended after I pillaged iron and captured Rheims in 225ad, had to rebuild the iron mine!
300bc,275bc founded westport and oxford.
125ad, another prophet, gave me theology and christianity.
225ad completed great lib in Wonderland.
450ad. founded fishport.
started sailing around 500 or 600ad.
760ad great scientist, founded academy in oxford.
met up with MM about 900ad, few trades including a map!!
980ad, circumnavigated (first to do so).

Additional additional notes
Spent a few turns towards the end of the set building barracks in the northern cities, part built some wonders in wonderland andshrinegold for the cashboost when they're completed by someone else. My :blush: move was switching to OR without a state religion (a mistake I often make), managed to catch it before I got too far into theocracy. I suspect that Isabella will get cross over these minor religious differences, she does seem somewhat intolerant.
 
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