Uighur_Caesar
Comandante en Jefe
It is possible with improvements. And Natan, Nabataea's UA is this: Desert tiles yield +1 food. 2 extra Trade Routes available. Nothing to do with free caravansaries.
(Just saying, Hiram used the last part of the UA in his Nabatae. Just. saying.)
UA: Rain of Gold - Desert tiles yield +1 food. 2 extra Trade Routes available.
Actually why not this: "Whenever a Wonder is built in a City receive a free Trade Route, Trade Routes generateProduction and
Golden Age Points equivalent to their base
Gold yields and are doubled during Golden Ages."
Self-Synergistic UA? In regards to the tomb tower we could consider having it something to do with trade or culture or maybe something to do with Great Persons but its all a matter of a fact of incorporating it to be cohesive with the rest of the design is the main source of the problem currently as I see it.
Ideas for the components:
UI: Loculus
May be built adjacent to cities or great person improvements, but not adjacent to each other. +1culture and
faith, and +2
culture after archeology, as well as +1 of each yield generated by adjacent cities\ improvemnts.. Grants
faith whenever an improvement or trade route is pillaged, unit is killed, or great person is consumed.
UU: Clibanarii
Replaces Horseman. Stronger(14), and has the desert warrior promotion. Though more expansive to construct, it also has the Cover I and Formation promotions.
@Uighur: Oops. I meant Saba's UA.
(Hey, we might as well start an Arabia battle royale)
Insert shia labeouf "Nothing is impossible" here.It's impossible to make improvements only buildable next to great people tiles and cities as far as I know. It's also pretty complex to code all that stuff anyway.
I'd go with culture, and faith whenever a great person is consumed. think about this.
Shun the nonbeliever!Uuuh, i want to avoid pointless and roundabout coding like that. It just makes things tidier, look better, and work better with AI.
Pffft, we'll just go found our own XML cult, one with blackjack and hookers!
Considering how me saying d*mn was censored, i wonder how long your post will last.
Something similar to that UA has been considered but it would be too OP. Build one wonder, get a trade route, that trade route results in more wonders, more wonders, more trade routes, more wonders, more trade routes, it becomes too strong.
It's impossible to make improvements only buildable next to great people tiles and cities as far as I know. It's also pretty complex to code all that stuff anyway.