Would it hurt to add some other AI types to paratroopers in XML? like unit AI attack etc
AI hardly ever builds paratrooper despite them being of equal str to marines, they never seem to use this unit much with it's default paradrop AI, and maybe the addition of more AI types might see it built more?
AI hardly ever builds paratrooper despite them being of equal str to marines, they never seem to use this unit much with it's default paradrop AI, and maybe the addition of more AI types might see it built more?