rhinoviper
Chieftain
- Joined
- Apr 18, 2002
- Messages
- 6
no wonder it was so hard to add an improvement 

Originally posted by Mike B. FIRAXIS
Well, you weren't supposed to be able to add new units before... The rename/cancel/'a' method was a bug that's been fixed. Adding new units is not yet supported.
Originally posted by TROYXP
If you look into the editor you can tell half the countries have the right colors and the other half of the countries have been given they'er colors backwards...AHHHH!
TROYXP
Please don't try to tell me that its different in your editor or civmod??????
Originally posted by Ed O'War
Am I not correct in noting that the new editor is supposed to allow any number of new resources and units to be added?
Originally posted by TROYXP
Im going to uninstall civ3 and see if that fixes the color bug... I'll be amazed if it does it!!!
In so doing, it seemed to make more sense to have the Alternate color appear after the Default color so we swapped their positions. This may be why it appears to you that all of the alternate colors are correct. All we did was move the combo boxes.
Originally posted by Mike B. FIRAXIS
We removed the hard-coded limitations of unit and resource icons, in the game (the editor actually never had this limitation). So now you can add additional icons to the file (if you don't like our icons) and have them show up in the game.
I should note that the hacked editors appear to work quite well for adding objects but until we sort out all of the issues/limitations, we do not officially support adding objects (aside from government types and cultural opinions).
Originally posted by rhinoviper
Ed' O War,
Anyways, my remedy for this has been to reinstall civ3 in a new folder and use the old "buggy" editor to add units and such to the bic, and then transfer that bic over to the patched civ3 to edit the actual abilities of the units that i just added. It's a slight pain in the a$$ but at least i have lethal bombardment!!
Originally posted by Kilroy
Is their ANY WAY you can just release an "unsupported" version of the editor that unlocks a few of the more useful, yet currently unsupported, features? I promise none of us will spam your mailboxes with complaints about how none of it works (hell, we've been able to add units, improvements, etc since almost after release - I don't see what the big deal is). This will be a big help to mod makers and it's not like you'd be the first software house in history to release an unsupported supplement to their product.
Besides, even if you don't, that just means someone is going to have to go ahead and hack the editor to release those features - so it's going to happen anyway. Since you guys have the source maybe you could throw us a bone and make things a little easier? Please?