[patch .275] Bug calculating an unit's path to destination

Pep

King
Joined
May 28, 2002
Messages
688
Location
Spain
In the two images you can see:
  • When sending the workboat to the southern adjacent tile to the incan trireme (I'm at peace with them), the path is calculated normally.
  • When sending the workboat to the eastern adjacent tile to the incan trireme, a red dot appears indicating that the workboat can't reach that tile. I think this is a bug: my workboat is able to cross thru a tile ocuppied by the incan trireme.

I have noticed also another oddities when calculating the path of several units. You are asked again to enter a new path if another unit is positioned at the path's destination tile (even when the destination will be reached in 20 turn or so!). Instead, I think the unit should be moved to a tile near the destination in the original calculated path and then be prompted again if necessary (the blockade continues).

Edit: Compressed the savegame due to quota issues

I've also have attached a savegame.
 

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  • Civ5Screen0001.jpg
    Civ5Screen0001.jpg
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In the two images you can see:
  • When sending the workboat to the southern adjacent tile to the incan trireme (I'm at peace with them), the path is calculated normally.
  • When sending the workboat to the eastern adjacent tile to the incan trireme, a red dot appears indicating that the workboat can't reach that tile. I think this is a bug: my workboat is able to cross thru a tile ocuppied by the incan trireme.

I have noticed also another oddities when calculating the path of several units. You are asked again to enter a new path if another unit is positioned at the path's destination tile (even when the destination will be reached in 20 turn or so!). Instead, I think the unit should be moved to a tile near the destination in the original calculated path and then be prompted again if necessary (the blockade continues).

I've also have attached a savegame.

Well, I've found the miscalculation in the path is due to the bug described in this thread:
http://forums.civfanatics.com/showthread.php?p=10500884#post10500884

It seems my workboat really can't pass thru the tile occupied by the incan trireme!
 
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