One has to be in city with unit that can paradrop.
I don't understand
Paratroopers can only paradrop when they are in a city or fort and haven't moved yet that turn. From there they can jump onto any landtile within range that is visible and not occupied by enemy units, although they do have a chance of being intercepted so you better secure air superiority first.
Good idea to discuss this here!1.: You may only change one civic once for a civ after you have infiltrated it with a Great Spy.
2.: You have to pay the civ whose civic you changed an amount of gold equal to the cost in espionage points you spent on changing the civic.
3.: You have to delete any spy who conducted a successful coup immediately.
4.: You may only change the civics of a civ if you have more espionage points against them than they have against you.
I would simply ban these kinds of switches. That makes understanding & enforcing the house rule extremely simple. Most of the other espionage missions still target the economy, but with a more reasonable and/or local effect.
Fully agree! Very silly thing that you can see what everyone spying is on everyone else!!! Such a bad idea, isn't it?ratios (no idea why everyone can see them).
One thing you might not realise is I am pretty sure you can only switch to civics that you are running and that they can also run; therefore you can de facto announce yourself. Also you will be able to see a drastic change in the ratios (no idea why everyone can see them).
Rivals??? I am not your rival! You were the one that told me to attack Rome and then decided to have him as a subject!!!I have two rivals who both have free market and loads of corporations everywhere
Rivals??? I am not your rival! You were the one that told me to attack Rome and then decided to have him as a subject!!!
But switching your Civic... hmmm, that is a good idea... but I have to do it before new houserules are implemented, don't I?
Urgh, how do I get a mod to stick this thread?