azzaman333
meh
sent to Fe.
Spoiler Lurkers Only :
Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades
![]()
Password = 3333
Happenings
>
Discovered nix
>
Cultus Groovus builds Barracks
>
Founded nix
>
Dutch Alliance
Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ...MusketmanMusketeer
Government - Despotism
Mathematics in 48 turns @ 10% Science
Treasury = 87gp with +9 per turn
Luxury =
Strategic =
Cities
Cultus Groovus* (P,B,) Pop 2+0 turns (0xUnhappy), Bank+6 (1xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 14/100+1, Coruption+0, Shield+3/0, Warrior in 4
>
Nubile Guru* (,) Pop 1+1 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+1/0, Worker in 1
>
Liquid Acrobat* (,) Pop 1+1 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+2/0, Worker in 1
>
Spoiler Improvements :
P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall
Settlers, Workers and Slaves
Settler - 3
Workers - 3
> Peon 1
> Peon 2
> Peon 3
Military
Warrior - 3
> Captain Beefheart (3/3) ...
> Bonzo Dog (3/3) ... goto Nubile Guru
> Hawkwind (4/4) ... goto Cultus Groovus
Spear -
>
Archer -
Navy
Curragh -
Camp/Hut Popping
>
Goody Hut Found (E of Cultus Groovus) - 3900 BC
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC
Combat
>
Foreign Affairs
Greeks (Ozymandiaston -
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ...SpearmanHoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Them:
>
BOC:
>
Byzantines (Spliff -
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...GalleyDromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Them:
>
BOC:
>
Dutch/Netherlands (Azzaman333 -
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ...PikemanSwiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 22
Traded ... Pottery for Masonry
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them: I know that SpiffyKeen is a very good player, from what i've seen of him in the HoF, and bathsheba666 is a good player too, so watch your back.
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
AI's
Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ...ExplorersConquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ...SpearmanNumidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ...CavalrySipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...CannonHwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>
Cities - musings
>
Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to![]()
Spoiler Lurkers Only :
Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades
![]()
Password = 3333
Happenings
>
Discovered nix
>
nix builds
>
Founded nix
>
Dutch Alliance
Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ...MusketmanMusketeer
Government - Despotism
Mathematics in 47 turns @ 10% Science, 30% Entertainment
Treasury = 96gp with +5 per turn
Luxury =
Strategic =
Cities
Cultus Groovus (P,B,) Pop 2+10 turns (0xUnhappy), Bank+4 (0xTaxers), Science+1 (0xSage), Beer+2 (0xJester)
Culture 15/100+1, Coruption+0, Shield+5/0, Granary in 12 ... maybe Pyramids
>
Nubile Guru (,) Pop 1+10 turns (0xUnhappy), Bank+1 (0xTaxers), Science+0 (0xSage), Beer+1 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/0, Warrior in 4
>
Liquid Acrobat (,) Pop 1+1 turns (0xUnhappy), Bank+1 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/0, Warrior in 4 ... Settler next
>
Spoiler Improvements :
P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall
Settlers, Workers and Slaves
Settler - 0
Workers - 5
Military
Warrior - 3
> Captain Beefheart (3/3) ...
> Bonzo Dog (3/3) ... goto Nubile Guru
> Hawkwind (4/4) ... goto Cultus Groovus
Spear -
>
Archer -
Navy
Curragh -
Camp/Hut Popping
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC
Combat
>
Foreign Affairs
Greeks (Ozymandiaston -
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ...SpearmanHoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Byzantines (Spliff -
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...GalleyDromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Dutch/Netherlands (Azzaman333 -
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ...PikemanSwiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 21
Traded ... Pottery for Masonry
Trade Options ... Ceremonial Burial
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them: I know that SpiffyKeen is a very good player, from what i've seen of him in the HoF, and bathsheba666 is a good player too, so watch your back.
>
BOC: Hey ... I got Ceremonial Burial from a Goody Hut
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
AI's
Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ...ExplorersConquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ...SpearmanNumidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ...CavalrySipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...CannonHwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>
Cities - musings
>
Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to![]()
how goes it ?
Spoiler Lurkers Only :
Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades
![]()
Password = 3333
Happenings
>
Discovered nix
>
nix builds
>
Founded nix
>
Dutch Alliance
Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ...MusketmanMusketeer
Government - Despotism
Mathematics in 46 turns @ 10% Science, 00% Entertainment
Treasury = 101gp with +9 per turn
Luxury =
Strategic =
Cities
Cultus Groovus (P,B,) Pop 2+9 turns (0xUnhappy), Bank+6 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 16/100+1, Coruption+0, Shield+5/0, Granary in 11 ... maybe Pyramids
>
Nubile Guru (,) Pop 1+9 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/0, Barracks in 13
>
Liquid Acrobat (,) Pop 1+7 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+1/0, Granary in 57 ... maybe rush later ... Settler next
>
Spoiler Improvements :
P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall
Settlers, Workers and Slaves
Settler - 0
Workers - 5
Military
Warrior - 3
> Captain Beefheart (3/3) ...
> Bonzo Dog (3/3) ... goto Nubile Guru
> Hawkwind (4/4) ... goto Cultus Groovus
Spear -
>
Archer -
Navy
Curragh -
Camp/Hut Popping
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC
Combat
>
Foreign Affairs
Greeks (Ozymandiaston -
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ...SpearmanHoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Byzantines (Spliff -
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...GalleyDromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Dutch/Netherlands (Azzaman333 -
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ...PikemanSwiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 21
Traded ... Pottery for Masonry
Trade Options ... Ceremonial Burial
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them: I know that SpiffyKeen is a very good player, from what i've seen of him in the HoF, and bathsheba666 is a good player too, so watch your back.
>
BOC: Hey ... I got Ceremonial Burial from a Goody Hut
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
AI's
Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ...ExplorersConquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ...SpearmanNumidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ...CavalrySipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...CannonHwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>
Cities - musings
>
Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to![]()

Spoiler Lurkers Only :
Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades
![]()
Password = 3333
Happenings
>
Discovered nix
>
nix builds
>
Founded nix
>
Dutch Alliance
Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ...MusketmanMusketeer
Government - Despotism
Mathematics in 45 turns @ 10% Science, 00% Entertainment
Treasury = 1101gp with +9 per turn
Luxury =
Strategic =
Cities
Cultus Groovus (P,B,) Pop 2+8 turns (0xUnhappy), Bank+6 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 17/100+1, Coruption+0, Shield+5/0, Granary in 10 ... maybe Pyramids
>
Nubile Guru (,) Pop 1+8 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/0, Warrior in 2 ... Barracks next
>
Liquid Acrobat (,) Pop 1+6 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+1/0, Granary in 56 ... maybe rush later ... Settler next
>
Spoiler Improvements :
P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall
Settlers, Workers and Slaves
Settler - 0
Workers - 5
Military
Warrior - 3
> Captain Beefheart (3/3) ...
> Bonzo Dog (3/3) ... goto Nubile Guru
> Hawkwind (4/4) ... goto Cultus Groovus
Spear -
>
Archer -
Navy
Curragh -
Camp/Hut Popping
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC
Combat
>
Foreign Affairs
Greeks (Ozymandiaston -
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ...SpearmanHoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Byzantines (Spliff -
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...GalleyDromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Dutch/Netherlands (Azzaman333 -
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ...PikemanSwiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 21
Traded ... Pottery for Masonry
Trade Options ... Ceremonial Burial
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them: I know that SpiffyKeen is a very good player, from what i've seen of him in the HoF, and bathsheba666 is a good player too, so watch your back.
>
BOC: Hey ... I got Ceremonial Burial from a Goody Hut
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
AI's
Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ...ExplorersConquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ...SpearmanNumidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ...CavalrySipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...CannonHwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>
Cities - musings
>
Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to![]()

Spoiler Lurkers Only :
Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades
![]()
Password = 3333
Happenings
>
Discovered nix
>
nix builds
>
Founded nix
>
Dutch Alliance
Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ...MusketmanMusketeer
Government - Despotism
Mathematics in 44 turns @ 10% Science, 00% Entertainment
Treasury = 119gp with +9 per turn
Luxury =
Strategic =
Cities
Cultus Groovus (P,B,) Pop 2+7 turns (0xUnhappy), Bank+6 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 18/100+1, Coruption+0, Shield+5/0, Granary in 9 ... maybe Pyramids
... mine the hills
>
Nubile Guru (,) Pop 1+7 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+2/0, Warrior in 1 ... Barracks next
...
>
Liquid Acrobat (,) Pop 1+5 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+1/0, Granary in 55 ... maybe rush later ... Settler next
... chopping forest to rush
>
Spoiler Improvements :
P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall
Settlers, Workers and Slaves
Settler - 0
Workers - 5
Military
Warrior - 3
> Captain Beefheart (3/3) ...
> Bonzo Dog (3/3) ... goto Nubile Guru
> Hawkwind (4/4) ... goto Cultus Groovus
Spear -
>
Archer -
Navy
Curragh -
Camp/Hut Popping
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC
Combat
>
Foreign Affairs
Greeks (Ozymandiaston -
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ...SpearmanHoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Byzantines (Spliff -
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...GalleyDromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Dutch/Netherlands (Azzaman333 -
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ...PikemanSwiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 21
Traded ... Pottery for Masonry
Trade Options ... Ceremonial Burial
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them: I know that SpiffyKeen is a very good player, from what i've seen of him in the HoF, and bathsheba666 is a good player too, so watch your back.
>
BOC: Hey ... I got Ceremonial Burial from a Goody Hut
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
AI's
Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ...ExplorersConquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ...SpearmanNumidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ...CavalrySipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...CannonHwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>
Cities - musings
>
Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to![]()
Spoiler Lurkers Only :
My settler factory should be set up soon. And I have my city locations planned out.
![]()
![]()
Major concerns: Getting the philosophy free tech for map making and then self research literature. Fend off barbarians from my starting island. I must meet other civs asap. Get to the republic. Build the Great Lighthouse.