pbem Nu proposed

Turn 25 ... Date : Blue Oyster Cult 2800 BC


Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades :p

Password = 3333


Happenings
>
Discovered nix
>
nix produced
>
Founded nix
>
Dutch Alliance :D


Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ... Musketman Musketeer

Government - Despotism
Mathematics in 38 turns @ 10% Science, 00% Entertainment

Treasury = 173gp with +10 per turn
Luxury =
Strategic =

Cities

Cultus Groovus (P,B,) Pop 2+1 turns (0xUnhappy), Bank+6 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 29/100+2, Coruption+0, Shield+5/0, Granary in 3 ... maybe Pyramids
... mine the hills
>
Nubile Guru (,) Pop 1+1 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/0, Barracks in 9
... road/mine tobacco
>
Liquid Acrobat (,) Pop 1+2 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+2/0, Temple in 26 ... Granary in next ... maybe rush later ... Settler next
... chopping forest to rush
>


Spoiler Improvements :

P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall



Settlers, Workers and Slaves
Settler - 0
Workers - 5


Military
Warrior - 5
> Captain Beefheart (3/4) ...
> Bonzo Dog (3/3) ...
> Hawkwind (4/4) ...
> Skyhook (3/3) ...
> T'Rex (3/3) ...
Spear -
>

Archer -

Navy
Curragh -


Camp/Hut Popping
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC
Goody Hut Found - (far far E) - 2800 BC


Combat
>
Wilderness, near Captain Beefheart = Iberian Conscript (2/2)
>
Near Liquid Acrobat = Gepid Warrior (2/2)



Foreign Affairs


Greeks (Ozymandiaston -
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ... Spearman Hoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>



Byzantines (Spliff -
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Galley Dromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>


Dutch/Netherlands (Azzaman333 -
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ... Pikeman Swiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 18
Traded ... Pottery for Masonry
Trade Options ... Ceremonial Burial
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them: I know that SpiffyKeen is a very good player, from what i've seen of him in the HoF, and bathsheba666 is a good player too, so watch your back.

>
BOC: Hey ... I got Ceremonial Burial from a Goody Hut
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>



AI's

Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ... Explorers Conquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ... Spearman Numidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ... Cavalry Sipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Cannon Hwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>




Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>

Cities - musings
>




Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :p



Onward to the Greeks

NOTE ... Got save 2 days ago, perhaps if we all posted on the thread it would be better, eh Azza :mischief: :p
 
Turn 26 ... Date : Blue Oyster Cult 2750 BC


Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades :p

Password = 3333


Happenings
>
Discovered nix
>
nix produced
>
Founded nix
>
Dutch Alliance :D


Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ... Musketman Musketeer

Government - Despotism
Mathematics in 37 turns @ 10% Science, 00% Entertainment

Treasury = 183gp with +12 per turn
Luxury =
Strategic =

Cities

Cultus Groovus (P,B,) Pop 3+10 turns (0xUnhappy), Bank+6 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 29/100+2, Coruption+0, Shield+5/0, Granary in 3 ... maybe Pyramids
... mine the hills
>
Nubile Guru (,) Pop 1+1 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+4/0, Barracks in 6
... road/mine tobacco
>
Liquid Acrobat (,) Pop 1+1 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+2/0, Temple in 17 ... Granary in next ... maybe rush later ... Settler next
... chopping forest to rush
>


Spoiler Improvements :

P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall



Settlers, Workers and Slaves
Settler - 0
Workers - 5


Military
Warrior - 5
> Captain Beefheart (3/4) ...
> Bonzo Dog (3/3) ...
> Hawkwind (4/4) ...
> Skyhook (3/3) ...
> T'Rex (3/3) ...
Spear -
>

Archer -

Navy
Curragh -


Camp/Hut Popping
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC
Goody Hut Found - (far far E) - 2800 BC


Combat
>
Wilderness, near Captain Beefheart = Iberian Conscript (2/2)
>
Near Liquid Acrobat = Gepid Warrior (2/2)

Orange Border found

Foreign Affairs


Greeks (Ozymandiaston -
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ... Spearman Hoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>



Byzantines (Spliff -
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Galley Dromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>


Dutch/Netherlands (Azzaman333 -
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ... Pikeman Swiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 17
Traded ... Pottery for Masonry
Trade Options ... Ceremonial Burial
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them: I know that SpiffyKeen is a very good player, from what i've seen of him in the HoF, and bathsheba666 is a good player too, so watch your back.

>
BOC: Hey ... I got Ceremonial Burial from a Goody Hut
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>



AI's

Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ... Explorers Conquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ... Spearman Numidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ... Cavalry Sipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Cannon Hwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>




Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>

Cities - musings
>




Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :p



Onward to the Greeks
 
Turn 27 ... Date : Blue Oyster Cult 2710 BC


Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades :p

Password = 3333


Happenings
>
Discovered nix
>
Cultus Groovus produced Granary
>
Founded nix
>
Dutch Alliance :D


Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ... Musketman Musketeer

Government - Despotism
Mathematics in 36 turns @ 10% Science, 00% Entertainment

Treasury = 195gp with +12 per turn
Luxury =
Strategic =

Cities
Spoiler :

Cultus Groovus (P,B,G,) Pop 3+9 turns (0xUnhappy), Bank+8 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 33/100+2, Coruption+0, Shield+7/0, Warrior in 2 ... maybe Pyramids
...
>
Nubile Guru (,) Pop 2+9 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+4/1, Barracks in 5
... road/mine tobacco
>
Liquid Acrobat (,) Pop 2+20 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+4/1, Temple in 12 ... Granary in next ... maybe rush later ... Settler next
... chopping forest to rush
>


Spoiler Improvements :

P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall



UNITS
Spoiler :

Settlers, Workers and Slaves
Settler - 0
Workers - 5

Military
Warrior - 5
> Captain Beefheart (3/4) ...
> Bonzo Dog (3/3) ...
> Hawkwind (4/4) ...
> Skyhook (3/3) ...
> T'Rex (3/3) ...
Spear -
>

Archer -

Navy
Curragh -


Camp/Hut Popping
Spoiler :

>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC
Goody Hut Found - (far far E) - 2800 BC ... take when we get Bronze Working


Combat
>
Wilderness, near Captain Beefheart = Iberian Conscript (2/2)
>
Near Liquid Acrobat = Gepid Warrior (2/2)

Orange Border found

Foreign Affairs


Greeks (Ozymandiaston -
Spoiler :

>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ... Spearman Hoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>



Byzantines (Spliff -
Spoiler :

>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Galley Dromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>


Dutch/Netherlands (Azzaman333 -
Spoiler :

>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ... Pikeman Swiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 16
Traded ... Pottery for Masonry
Trade Options ... Ceremonial Burial
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them 2750 BC: I have found Spiff south of my capital, across a sea which can be crossed by Seafaring galleys (4 moves)
>
Them 2710 BC: I have met the Carthaginians, who will soon supply me with some bronze weapons. Would you care to trade me Ceremonial Burial for Bronze Working? (when those greedy buggers hand it over >:| )
>
BOC 2710 BC: Hi Azza
I would love to trade for Bronze Working ... when will this happen?
I have also met a rival with orange border ... secret still, don't know who.

>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>



AI's
Spoiler :

Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ... Explorers Conquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ... Spearman Numidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ... Cavalry Sipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Cannon Hwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>




Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>

Cities - musings
>




Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :p



Onward to the Greeks
 
Turn 28 ... Date : Blue Oyster Cult 2670 BC


Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades :p

Password = 3333


Happenings
>
Dutch (Azza) sends Bronze Working, send Ceremonial Burial
>
Discovered nix
>
Cultus Groovus produced Granary
>
Founded nix
>
Dutch Alliance :D


Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ... Musketman Musketeer

Government - Despotism
Mathematics in 35 turns @ 10% Science, 00% Entertainment

Treasury = 207gp with +12 per turn
Luxury =
Strategic =

Cities
Spoiler :

Cultus Groovus (P,B,G,) Pop 3+8 turns (0xUnhappy), Bank+8 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 35/100+2, Coruption+0, Shield+7/0, Warrior in 1 ... Settler next (maybe Pyramids)
...
>
Nubile Guru (,) Pop 2+8 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+4/1, Barracks in 4
... road/mine tobacco
>
Liquid Acrobat (,) Pop 2+19 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+4/1, Temple in 11 ... Granary in next ... maybe rush later ... Settler next
...
>


Spoiler Improvements :

P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall



UNITS
Spoiler :

Settlers, Workers and Slaves
Settler - 0
Workers - 5

Military
Warrior - 5
> Captain Beefheart (3/4) ...
> Bonzo Dog (3/3) ...
> Hawkwind (4/4) ...
> Skyhook (3/3) ...
> T'Rex (3/3) ...
> Pink Fairy
Spear -
>

Archer -

Navy
Curragh -


Camp/Hut Popping
Spoiler :

>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC
Goody Hut Found - (far far E) - 2800 BC ... take NEXT TURN


Combat
>
Wilderness, near Captain Beefheart = Iberian Conscript (2/2)
>
Near Liquid Acrobat = Gepid Warrior (2/2)

Orange Border found

Foreign Affairs


Greeks (Ozymandiaston -
Spoiler :

>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ... Spearman Hoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>



Byzantines (Spliff -
Spoiler :

>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Galley Dromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>


Dutch/Netherlands (Azzaman333 -
Spoiler :

>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ... Pikeman Swiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 15
Traded ... Pottery for Masonry
Trade Options ... Ceremonial Burial SENT
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them 2750 BC: I have found Spiff south of my capital, across a sea which can be crossed by Seafaring galleys (4 moves)
>
Them 2710 BC: I have met the Carthaginians, who will soon supply me with some bronze weapons. Would you care to trade me Ceremonial Burial for Bronze Working? (when those greedy buggers hand it over >:| )
>
BOC 2710 BC: Hi Azza
I would love to trade for Bronze Working ... when will this happen?
I have also met a rival with orange border ... secret still, don't know who.

>
Them 2670 BC: Would the rival with an orange border be me? lol.
I think I sent Bronze this turn, so it would be nice of you if you sent back Ceremonial Burial. :)

>
BOC:
>
Them:
>
BOC:
>
Them:
>



AI's
Spoiler :

Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ... Explorers Conquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ... Spearman Numidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ... Cavalry Sipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Cannon Hwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>




Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>

Cities - musings
>




Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :p



Onward to the Greeks
 
Beginning to establish bands of towns across our amusing island,
such that baa-baas can only infiltrate from north or south.

Our elite hoplite treks north in search of a curragh-espied coastal village.

We feel quite alone.
 
Turn 29 ... Date : Blue Oyster Cult 2630 BC

Damn .. I hate popping Barbs :mad:

Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades :p

Password = 3333


Happenings
>
Dutch (Azza) sends Bronze Working
>
Discovered nix
>
Cultus Groovus produced Warrior
>
Founded nix
>
Dutch Alliance :D


Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ... Musketman Musketeer

Government - Despotism
Mathematics in 34 turns @ 10% Science, 00% Entertainment

Treasury = 219gp with +12 per turn
Luxury =
Strategic =

Cities
Spoiler :

Cultus Groovus (P,B,G,) Pop 3+7 turns (0xUnhappy), Bank+8 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 37/100+2, Coruption+0, Shield+7/0, Settler in 5 ... Settler next (maybe Pyramids)
...
>
Nubile Guru (,) Pop 2+7 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+4/1, Barracks in 3
... road/mine tobacco
>
Liquid Acrobat (,) Pop 2+18 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/1, Temple in 10 ... Granary in next ... maybe rush later ... Settler next
...
>


Spoiler Improvements :

P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall



UNITS
Spoiler :

Settlers, Workers and Slaves
Settler - 0
Workers - 5

Military
Warrior - 5 6
> Captain Beefheart (3/4) ...
> Bonzo Dog (3/3) ...
> Hawkwind (4/4) ...
> Skyhook (3/3) ...
> T'Rex (3/3) ...
> Pink Fairy (4/4) ...

Spear -
>

Archer -

Navy
Curragh -


Camp/Hut Popping
Spoiler :

>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC
Goody Hut Found - 2800 BC, Popped 3630 BC for Goth Barbs


Combat
>
Wilderness, near Captain Beefheart = Iberian Conscript (2/2)
>
Near Liquid Acrobat = Gepid Warrior (2/2)

Orange Border found

Foreign Affairs


Greeks (Ozymandiaston -
Spoiler :

>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ... Spearman Hoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>



Byzantines (Spliff -
Spoiler :

>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Galley Dromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>


Dutch/Netherlands (Azzaman333 -
Spoiler :

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Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ... Pikeman Swiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 15
Traded
... Pottery for Masonry from me.
... Bronze Working for Ceremonial Burial from me.
Trade Options ... nix
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Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
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Them 2750 BC: I have found Spiff south of my capital, across a sea which can be crossed by Seafaring galleys (4 moves)
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Them 2710 BC: I have met the Carthaginians, who will soon supply me with some bronze weapons. Would you care to trade me Ceremonial Burial for Bronze Working? (when those greedy buggers hand it over >:| )
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BOC 2710 BC: Hi Azza
I would love to trade for Bronze Working ... when will this happen?
I have also met a rival with orange border ... secret still, don't know who.

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Them 2670 BC: Would the rival with an orange border be me? lol.
I think I sent Bronze this turn, so it would be nice of you if you sent back Ceremonial Burial. :)

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BOC:
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Them:
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BOC:
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Them:
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AI's
Spoiler :

Spanish (Isabella -
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Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ... Explorers Conquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
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Carthaginians (Hannibal -
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Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ... Spearman Numidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
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Ottomans (Osman -
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Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ... Cavalry Sipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
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Koreans (Wang Kon -
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Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Cannon Hwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
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Notes
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Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
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Keep a Barbarian Camp to train and blood our young military
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Cities - musings
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Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :p



Onward to the Greeks
 
GPS earlier today to Azzaman333: Nu_030b_2590bc.sav

Spoiler Lurkers Only :

city_placement_30.jpg


Things are looking good. I have the 4-turn settler factory up, since the 3000s BC and the worker factory to go with it is almost up. Azzaman and I are going for The Republic asap together. That should mean huge science! I'll then go for literature. I think I'll go for the black city location next, and possibly build the Great Lighthouse there. I need to start exploring and finding the best target so that I can start my conquering plans. Expand and Explore. Explore and Expand. I have a VERY nice set up here.
 
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