Piety needs a buff... seriously

I suppose but if we're being fair then lets not forget that everything you mentioned there can be done in conjunction with Rationalism as well, which kind of fails to make a point as Rationalism is better producing science thus generating more of it faster. I'm not saying you can't win with Piety (I'm winning a cultural game with it right now), I'm just saying there's a reason everyone is taking Rationalism.

Yeah true. You really have to push your religious advantage and spam as many cities as possible to be able to surpass Rationalism in science.

However, I can see it working on maps with a lot of space for spamming cities. It's certainly much harder than pressing on a few policies in Rationalism though. :D

There is also the possibilty of one turn of anarchy and pick rationalism anyway when faith isn't as important anymore. But that's just a wild guess ^^
 
I think a bonus enhancement to the religion would work nicely. This is highly customizable as well and could be used to provide bonus :c5science:, :c5culture:, or something else depending on the aims of the player. This is fitting to the Piety religious revamping with G&K and provides a real tangible benefit for finishing the policy tree.
 
I think a bonus enhancement to the religion would work nicely. This is highly customizable as well and could be used to provide bonus :c5science:, :c5culture:, or something else depending on the aims of the player. This is fitting to the Piety religious revamping with G&K and provides a real tangible benefit for finishing the policy tree.

I like this idea. I think if you complete the piety tree, you should get the option to enhance your religion for a second time (1 more belief for follower and 1 more for enhanced). Byzantine should get and additional belief for balance.
 
I think a bonus enhancement to the religion would work nicely. This is highly customizable as well and could be used to provide bonus :c5science:, :c5culture:, or something else depending on the aims of the player. This is fitting to the Piety religious revamping with G&K and provides a real tangible benefit for finishing the policy tree.

How about granting one non- World Wonder building in the player's capitol?
 
I've tried Piety again and focussed on building a lot of cities with temples and shrines as fast as possible. I also had the desert pantheon for extra faith and I quickly gained 50 faith per turn.

I took the Pagoda (+2 happy, +2 culture, +2 faith) as my first follower belief and I could build it every 4th turn. In my 15 cities, all the Pagodas are worth +30 h/c/f.

If that's not a powerful tool for a REX strategy, I don't know what is. Piety left side is awesome!
 
They just need to nerf ONE thing to be honest.

The Opportunity cost for not getting rationalism is fine now. You can't get the Rationalism good stuff without being 5-6 policies deep. Which means by the time you are done with Rationalism and get the good stuff, a Piety game is a few policies into the industrial age ones.

The policies themselves are pretty decent. It's better if you build wide, but that's the case for all faith based things.

The one thing they need to nerf is Liberty finisher. You shouldn't be allowed to pick up a Great Prophet. It's too easy. Makes getting culture buildings faster than getting faith buildings for the purposes of getting a Religion. Remove that and all the sudden opening Piety in Classical makes sense, you won't get beat to the first religion by a guy who was just getting more culture, meaning you get the creme of the crop when it comes to picking bonuses which if needed, can be just about anything.
 
Thats a great idea!

Unlocking an extra pool to choose from with beliefs would be a start to making Piety better. Also agree on nerfing liberty's finisher. Tradition and Honor did get better in comparison to the slight nerf. But the free great person still seems out of place with liberty.
 
How about adding faith to specialists with Piety? Like 1 or 2 for the same one that boosts shrines/temples.
 
Agreed, thier needs to be a seperate tree for religion and culture,as to play religiously it is best to rapidly expand, and to play cultrally, its best to stay put and grow tall. Perhaps piety could stay as is, but their would be a new policy branch, Dont know what it would be called, that would be unlocked in the classical era, give the old benefits of the piety tree. Maybe it could be called philosophy or something. This branch could also be moved up to the renissance era, and recieve a large buff (something like a 2 free policy finisher or something.)
 
I wish Piety granted an early Spy. I actually wish policies interacted more with spies in general.

Maybe a different take on it would be a better ability to perform Spy activities in cities that share your religion?
 
Well if there's an issue of oppourtunity cost, make any science boost from Piety go obsolete around scientific method and make any culture boost from Rationalism not kick-in until Nuclear Fission or something... it will reflect the roles the two had but show how those roles were time-dependent.
 
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