Pitboss on remote linux server

-Zulan-

Chieftain
Joined
Mar 24, 2008
Messages
13
Hi

I intend to run a pitboss on a linux server, which is located elsewhere and has no monitor attached.

Has anybody else done something like this before? It would be great if you could share your experience.

Pitboss itsself does run well on wine-0.9.58 with msxml installation, ssh X-forwarding basically does the job. The Problem however, is that pitboss dies with the ssh-connection beeing closed, and I can't keep that one open permanently.

I already tried two things:
1) Running pitboss through a xmove screen to start it on the X-forwarded screen and then move it onto a Xvfb. Unfortunately xmove seems unable to support GLX, and wine/pitboss seems to require GLX (it crashes in this case with some OpenGL error message).


2) Running an Xvnc (xf4vnc, which is supposed to support GLX). In that case wine crashes and Xvnc segaults after pitboss complaining about some glx/opengl version problems.

Both approaches work as they are supposed to with winecfg but not with pitboss :(

I'm happy for any kind of help and will gladly post more details about my current approaches if that helps.

P.S.: Are the memory requirements for pitboss lower than for the actual game?
 
The wine forum helped me to find a solution.

It is possible to run pitboss in an Xvfb display and then attach to this display using x11vnc and then attach to the x11vnc using vncviewer.
 
Zulan: You can install a software OpenGL-Renderer as suggested here.
Then you can use a totally virtualized vnc server. So you could run several vnc servers/displays at once.

Though, you are aware, that my german posting regarding this topic is a bit more comprehensive.

Redarg
 
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