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Planning cIV BTS MTDG III

Discussion in 'Civ4 -ISDG 2012' started by Sommerswerd, Aug 17, 2011.

  1. Magno_uy

    Magno_uy Chieftain

    Joined:
    Jun 19, 2003
    Messages:
    273
    go go go!! that there still to much civ to destroy! :D
     
  2. kjnoren

    kjnoren Chieftain

    Joined:
    Apr 6, 2004
    Messages:
    103
    Location:
    Värnamo, Sweden
    Game unpaused.
     
  3. Inao

    Inao Chieftain

    Joined:
    Aug 27, 2011
    Messages:
    71
    For the civ password erasing by admin password, I'm not sure it happens with civ IV. I may mistake with civ III where for sure it happens in PBEM. It will be better that CivPlayers log in to check this point as soon as possible.
     
  4. Filon

    Filon Chieftain

    Joined:
    Mar 26, 2012
    Messages:
    69
    Location:
    Siberia
    Yes, "password incorrect" :sad:
     
  5. Regis Hastur

    Regis Hastur Chieftain

    Joined:
    Feb 26, 2007
    Messages:
    38
    Location:
    Germany
    For civforum.de everything is ok as long as civplayers are fine with it.
     
  6. OT4E

    OT4E Chieftain

    Joined:
    Dec 24, 2007
    Messages:
    198
    Seems we need to reload, because our pw doesnt work anymore. Or is there any other way to reset pw?
     
  7. Inao

    Inao Chieftain

    Joined:
    Aug 27, 2011
    Messages:
    71
    I warn Caledorn and r_rolo1 that a reload is needed.
     
  8. Caledorn

    Caledorn Chieftain

    Joined:
    Dec 3, 2005
    Messages:
    1,884
    Location:
    Arendal, Norway
    I will reload to Hulkmusclor's autosave now.
     
  9. Caledorn

    Caledorn Chieftain

    Joined:
    Dec 3, 2005
    Messages:
    1,884
    Location:
    Arendal, Norway
    I have reloaded the game (I did a manual save before reloading in case someone says that we can do it differently and that's easier). Can you please confirm that you are able to log in with your normal password now?
     
  10. OT4E

    OT4E Chieftain

    Joined:
    Dec 24, 2007
    Messages:
    198
    Now it works.
     
  11. DaveShack

    DaveShack Inventor Retired Moderator

    Joined:
    Feb 2, 2003
    Messages:
    13,108
    Location:
    Arizona, USA (it's a dry heat)
    In the games I've hosted, I used the server issues thread for this kind of discussion. Keeps it in one place and all the turnplayers can subscribe to that thread to get notified automatically. :)
     
  12. Caledorn

    Caledorn Chieftain

    Joined:
    Dec 3, 2005
    Messages:
    1,884
    Location:
    Arendal, Norway
    Noted, and taken to heart as a very good suggestion. Thanks :)

    Sent from my HTC One X using Tapatalk 2
     
  13. Yuufo

    Yuufo Chieftain

    Joined:
    Dec 31, 2005
    Messages:
    54
    Hey, I'm back :)
     
  14. Caledorn

    Caledorn Chieftain

    Joined:
    Dec 3, 2005
    Messages:
    1,884
    Location:
    Arendal, Norway
    Welcome back :) Hope you had a nice vacation :)

    Sent from my HTC One X using Tapatalk 2
     
  15. Moineau

    Moineau Chieftain

    Joined:
    Jun 22, 2009
    Messages:
    44
    I hope Stéphanie was happy to see you;):D
     
  16. Hulkmusclor

    Hulkmusclor Chieftain

    Joined:
    Apr 23, 2009
    Messages:
    33
    Good news.

    Seems your team was lost without you.

    :popcorn:
     
  17. Yuufo

    Yuufo Chieftain

    Joined:
    Dec 31, 2005
    Messages:
    54
    Sure.
    She, and so many others :p
     
  18. mzprox

    mzprox Chieftain

    Joined:
    Jan 21, 2003
    Messages:
    430
    Location:
    Hungary
    Heya,Game is going nicely. One thing may I ask: would it be possible to make it go faster a bit? no need to lower turn lenght, it would be enough if everyone would just end their turn as soon as possible. Not naming players here who have the habit not ending their turn.. just please :)
     
  19. Magno_uy

    Magno_uy Chieftain

    Joined:
    Jun 19, 2003
    Messages:
    273
    yeap. :b:

    You do nto need to login into the game to end turn.. Leaders of each team can do so at the web.
     
  20. Gold Ergo Sum

    Gold Ergo Sum Chieftain

    Joined:
    Sep 25, 2010
    Messages:
    55
    I want to second this thought. Too many turns where everyone but 1-2 teams play in the first 12 hours, and then it still takes another 36 hours for the turn to roll. At that pace, this game may take two years.

    At least while the world remains relatively peaceful, we should be able to knock these turns out in 24 hours.
     

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