One more component.
For the team:
Btw, note that I created a Custom Widgets file in /Config for the new hover texts.
Texts for mouse hovers can't be called on CvGameUtils like in vanilla if BUG is installed (you may have some code there doing nothing).
The new Custom Widgets file can be used to add in any future custom widgets, if maybe needed, and it's quite easy to do so. They can call a xml text or a python script that can return a text string (like the widget for the BUG GP bar: the hover text changes as the bar progresses).
For the team:
Btw, note that I created a Custom Widgets file in /Config for the new hover texts.
Texts for mouse hovers can't be called on CvGameUtils like in vanilla if BUG is installed (you may have some code there doing nothing).
The new Custom Widgets file can be used to add in any future custom widgets, if maybe needed, and it's quite easy to do so. They can call a xml text or a python script that can return a text string (like the widget for the BUG GP bar: the hover text changes as the bar progresses).