Tangent time!No, I guess not. I am perplexed though that so many are worried about the development cycle. All development cycles must need truncation because of the onset of AGI. Games as we know them may not survive. Very soon the major studios will have to set aside many projects to focus on the new paradigm. Which, we must admit, is hard to predict.
A colleague reviewed a PR of mine today with an agentic AI (presumably, maybe it was just bog-standard Copilot).
Most of it wasn't useful, or even remotely applicable. Maybe I'm biased, but it gave me a single valid suggestion (out of about ten "concerns" raised). And this was something I'd have gone back and found if I wasn't working to a deadline (nor was it a dealbreaker for the feature).
I work on a lot of closed-source frameworks. Generative models aren't trained on this and struggle to make sense of it. You can't replace institutional knowledge - domain knowledge - with a bot that has a ton of compute but no context for why a codebase looks the way it does.